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Full Version: moi v4 quit unexpectedly (OSX catalina)

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From: Michael Gibson
20 Feb 2021   [#5] In reply to [#1]
The way the 2 graphics cards in macOS is supposed to work is that when an app creates an OpenGL context the system is supposed to automatically use the discrete GPU instead of the Intel integrated GPU unless the app has specifically requested to allow the integrated one (which MoI does not do):
https://developer.apple.com/library/archive/qa/qa1734/_index.html

Maybe you'll need to set an option in the OS as described here:
https://nathansnelgrove.com/how-to-force-your-macbook-pro-to-use-its-discrete-graphics-card-when-its-plugged-in/

Also this utility may help:
https://gfx.io/
https://www.howtogeek.com/288346/how-to-tell-which-graphics-chip-your-macbook-is-using-and-switch-it/

And there might be another setting for it here:
https://osxdaily.com/2017/01/08/disable-gpu-switching-macbook-pro/

- Michael
From: trufo
20 Feb 2021   [#6] In reply to [#4]
I managed to sort it out :)

Apparently it was a setting in the bios which I needed to disable...
Namely : IGPU-Multi-Monitor
This is the guide I followed for my build, and that setting is mentioned under the "imac 20.2-specific settings" paragraph :
https://github.com/SchmockLord/Hackintosh-Intel-i9-10900k-AsRock-Z490-Phantom-ITX-TB3/blob/master/Docs/BIOS-settings/bios-settings.md

Thanks for your input.

Michael
From: Michael Gibson
20 Feb 2021   [#7] In reply to [#6]
That's great I'm glad it's working now!

- Michael

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