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From: Psygorn (DRILLBIT)
Hi Peer,
I didn't know about it!
Thanks :-)
From: christian (CHRI)
hi Peer
Thanks for sharing this script
it works fine
christian
From: pressure (PEER)
Hi Michael,
Please add some functionality to Delete where if I select some naked edges and hit Delete then the surfaces get extended, intersected, trimmed, and joined. Like if I delete a fillet chain and then select all the naked edges left behind and hit Delete, I’ll get a sharp-edged surface/solid that’s all joined up. Or if I delete the faces of a pocket that's at the junction of a few faces (not necessarily an inner loop), select the naked edges, and hit Delete then the pocket basically gets filled in.
I think there might be some "remove face" or defeaturing stuff in ACIS.
- Peer
From: pressure (PEER)
Hi Michael,
Please add typographical points (1/72 of an inch) as a unit system. Right now it is cumbersome to deal with text and with lines that have width since both are generally defined in terms of points. This will also probably help with the output of make2d since that seems to be in points.
- Peer
From: Michael Gibson
Hi Peer, unfortunately typographic points are not commonly used as a unit system in CAD software. So adding that would trigger some compatibility issues around data transfer.
- Michael
From: pressure (PEER)
Thanks for explaining Michael. Hadn't thought of that.
- Peer
From: Mindset (IGNITER)
Hey Michael,
Any chance to get transparency options (ie. translucency) for solids (and surfaces)?
I am needing to place objects into a hollow part and am finding it challenging.
MindSet
From: pressure (PEER)
Hi MindSet,
What about checking the box under View that says "Display hidden lines"? That basically makes everything translucent like in the attached image.
If you're placing a shape that doesn't have many edges, like a sphere, you can select that shape and do Construct > Curve > Silhou to see its silhouette.
- Peer
Image Attachments:
hidden_lines.png
From: Mindset (IGNITER)
Yo Peer,
Yep, that does seem to work in most instances and is sufficient in the current case.
Thanks!! You helped make this an even better day for me.
This community is as wonderful as the software itself.
I am very appreciative on both counts.
- MindSet
From: Rich (-RB-)
I'd go in for a camera snap to ?ortho axis? in the 3D viewport when orbiting by holding down shiift, I find this a huge benefit/workflow enhancement in ZBrush.
Cheers
// Rich
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