MoI discussion forum
MoI discussion forum

Full Version: Blend and flip command

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From: Frenchy Pilou (PILOU)
7 Nov 2020   [#27]
@ Bemfarmer ...you right that is infinite crossing with rotating the planes! :)


Else funny Blending!
Result is a solid after Join
The Big "blended corner" is just increasing the Bulge out of reasonable limit! :)


From: Michael Gibson
7 Nov 2020   [#28] In reply to [#24]
Hi Pilou, so it looks like in the particular symmetrical case you have there, the self-intersection in the twisted version confuses the blend construction mechanism.

If you move one of your planes a little bit then you should be able to click on an edge and make the twisted version.

- Michael
From: Frenchy Pilou (PILOU)
7 Nov 2020   [#29] In reply to [#28]
So a little bug! ;)

Else effectly works if move or rotate :)


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