Show messages:
1-6
7-26
27-29
From: Frenchy Pilou (PILOU)
@ Bemfarmer ...you right that is infinite crossing with rotating the planes! :)
Else funny Blending!
Result is a solid after Join
The Big "blended corner" is just increasing the Bulge out of reasonable limit! :)
From: Michael Gibson
Hi Pilou, so it looks like in the particular symmetrical case you have there, the self-intersection in the twisted version confuses the blend construction mechanism.
If you move one of your planes a little bit then you should be able to click on an edge and make the twisted version.
- Michael
From: Frenchy Pilou (PILOU)
So a little bug! ;)
Else effectly works if move or rotate :)
Show messages:
1-6
7-26
27-29