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From: Frenchy Pilou (PILOU)
Edit :) I must use the Add Sync Points!
But drawing on a same vertical! (And not on the vertical middle of the edges or vertical extremities! )
Validate (Enter or Right Click but not Done) then click click on the Edge... for cross uncross!
All that was not so evident! :)
From: bemfarmer
Hi Pilou,
Limited results here with parallel shelves.
Try rotating one of your shelf planes on an axis passing through its blending edge, before the blend.
No sync points.
- Brian
Or rotate one shelf about its center... So the blending edges are not parallel, nor parallel in top view...
From: Frenchy Pilou (PILOU)
@ Bemfarmer ...you right that is infinite crossing with rotating the planes! :)
Else funny Blending!
Result is a solid after Join
The Big "blended corner" is just increasing the Bulge out of reasonable limit! :)
From: Michael Gibson
Hi Pilou, so it looks like in the particular symmetrical case you have there, the self-intersection in the twisted version confuses the blend construction mechanism.
If you move one of your planes a little bit then you should be able to click on an edge and make the twisted version.
- Michael
From: Frenchy Pilou (PILOU)
So a little bug! ;)
Else effectly works if move or rotate :)
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