MoI discussion forum
MoI discussion forum

Full Version: Moi <> Blender !

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From: MajorGrubert (CARLOSFERREIRAPINTO)
13 Oct   [#61]
Yes, its working! Thanks a lot, Michael.
From: Talik
15 Oct   [#62] In reply to [#56]
It works. Thanks!

I leave here a link to updated OD_copypaste script for Zbrush that will work fine with newer Zbrush versions. For users that would like to use Moi3D and Zbrush connection. The script is in comments below.
https://www.zbrushcentral.com/t/useful-tool-to-copy-and-paste-geometry-between-zbrush-and-other-3d-editors/408590
From: Metin (METIN_SEVEN)
15 Oct   [#63] In reply to [#60]
Hey, that's useful, thanks Michael!
From: MajorGrubert (CARLOSFERREIRAPINTO)
15 Oct   [#64]
Hi Michael, will it work on a Mac Intel? Thanks.
From: Michael Gibson
15 Oct   [#65] In reply to [#64]
Hi Carlos,

re:
> Hi Michael, will it work on a Mac Intel? Thanks.

Are you asking about this one you linked earlier? :
https://github.com/Flowgun/BMOI_Connector/tree/master

It looks like it's all done with script so I think it should work on Mac as well. But looks like there aren't any install instructions for Mac.

On Mac the MOI appdata folder is located at ~/Library/Application Support/Moi

- Michael
From: MajorGrubert (CARLOSFERREIRAPINTO)
15 Oct   [#66]
Yes, its working nicely. Thank you so much.
From: MajorGrubert (CARLOSFERREIRAPINTO)
15 Oct   [#67]
This script will save me time in my workflow, maybe a couple of hours per month.
Thanks to everyone involved: Michael, TitusLVR, Flowgun and Max Smirnov.
Agree with Nameless about "export curves from MoI and turn them into bezier curves in Blender".
Carlos
From: Frenchy Pilou (PILOU)
25 Oct   [#68]

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