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From: MajorGrubert (CARLOSFERREIRAPINTO)
Hello Michael,
I just followed the instructions -
https://github.com/Flowgun/BMOI_Connector/tree/master - and the 2 icons showed up.
Thanks a lot.
From: Michael Gibson
Hi Carlos, so go to c:\Users\<username>\AppData\Roaming\Moi\startup and there should be a file there named "97 BMoi.js", replace it with the one attached here.
This one has the "exact" parameter added in to the import button's command.
Does that work?
- Michael
Attachments:
97 BMoi.js
From: MajorGrubert (CARLOSFERREIRAPINTO)
Yes, its working! Thanks a lot, Michael.
From: Talik
It works. Thanks!
I leave here a link to updated OD_copypaste script for Zbrush that will work fine with newer Zbrush versions. For users that would like to use Moi3D and Zbrush connection. The script is in comments below.
https://www.zbrushcentral.com/t/useful-tool-to-copy-and-paste-geometry-between-zbrush-and-other-3d-editors/408590
From: Metin (METIN_SEVEN)
Hey, that's useful, thanks Michael!
From: MajorGrubert (CARLOSFERREIRAPINTO)
Hi Michael, will it work on a Mac Intel? Thanks.
From: Michael Gibson
Hi Carlos,
re:
> Hi Michael, will it work on a Mac Intel? Thanks.
Are you asking about this one you linked earlier? :
https://github.com/Flowgun/BMOI_Connector/tree/master
It looks like it's all done with script so I think it should work on Mac as well. But looks like there aren't any install instructions for Mac.
On Mac the MOI appdata folder is located at ~/Library/Application Support/Moi
- Michael
From: MajorGrubert (CARLOSFERREIRAPINTO)
Yes, its working nicely. Thank you so much.
From: MajorGrubert (CARLOSFERREIRAPINTO)
This script will save me time in my workflow, maybe a couple of hours per month.
Thanks to everyone involved: Michael, TitusLVR, Flowgun and Max Smirnov.
Agree with Nameless about "export curves from MoI and turn them into bezier curves in Blender".
Carlos
From: Frenchy Pilou (PILOU)
VIDEO
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