Absolutely love OD_Copypaste tool.
In Moi3D after pasting object, it is always in the center of the scene. Sometimes the scale is changing in relation to the model exported from other applications. How can this be fixed and objects keep position in the scene and proper scale?
re:
> Absolutely love OD_Copypaste tool.
> In Moi3D after pasting object, it is always in the center of the scene. Sometimes the
> scale is changing in relation to the model exported from other applications. How can
> this be fixed and objects keep position in the scene and proper scale?
It looks like it's based off of Max's OBJ Import script, you can pass in a parameter "exact" to the paste script to disable the resizing and repositioning.
So go to the keyboard shortcut that you use for the paste, and set up the command part like this:
Hello, its working fine in Moi 5 beta and Blender 4.2.2 except the scale, but i dont understand how to do the 'exact' thing : )
Michael, can you elaborate? I've got 2 new icons and don't use a shortkey. Thanks.
Hi Carlos, so go to c:\Users\<username>\AppData\Roaming\Moi\startup and there should be a file there named "97 BMoi.js", replace it with the one attached here.
This one has the "exact" parameter added in to the import button's command.
This script will save me time in my workflow, maybe a couple of hours per month.
Thanks to everyone involved: Michael, TitusLVR, Flowgun and Max Smirnov.
Agree with Nameless about "export curves from MoI and turn them into bezier curves in Blender".
Carlos