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From: Frenchy Pilou (PILOU)
here a little video (in French but... sound is broken at middle video for any reason...
The Script array
https://moiscript.weebly.com/scriptarray.html
An another one ;) The Scale Array
https://piloumaison.weebly.com/le-scale-array.html
The Rotate Array itself
An object + a Point for any Array /curve : make the Array / Curve
Then select all except the curve : Rotate Array with your parameters!
Here 180°
From: Michael Gibson
Hi MindSet,
re:
> Apparently, this thread had given instructions about how to use ScaleArray and RotateArray
> more than once. The images are missing from that post and I’ve not been able to do so.
> Please advise.
It looks like images are intact on this one:
http://moi3d.com/forum/index.php?webtag=MOI&msg=9710.5
and the instructions for ScaleArray are here:
http://moi3d.com/forum/index.php?webtag=MOI&msg=275.109
- Michael
From: Mindset (IGNITER)
Thank you Pilou & Michael, et. al.
I need to be able to run RotateArray more than once upon the same array, so that I can do so from more than one viewport.
I still don't know how to do that.
I can't finish what I need without it.
Please help!
From: Michael Gibson
Hi MindSet,
re:
> I need to be able to run RotateArray more than once upon the same array, so that I
> can do so from more than one viewport.
The result generated by RotateArray can be used in a 2nd run just by running the command again.
Just move your mouse over the other viewport that you want to use for the second application.
Make sure to include a point object with the array, that will be used as the center of rotation.
So for example here's an array prepared for RotateArray:
Select the arrayed objects:
Run RotateArray:
Move mouse over the other viewport, for example here I moved over the "Front" viewport:
Run RotateArray again, this one will rotate in the Front view:
- Michael
Image Attachments:
RotateArray1.jpg
RotateArray2.jpg
RotateArray3.jpg
RotateArray4.jpg
RotateArray5.jpg
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