Show messages:
 1-11
 12-31
 32-51
 52-71
 72-91
 92-111
 112-131
 132-151
 …
 412-425
From: AlexPolo
Thanks all working now.
looking good.
Message 9581.73 was deleted
Message 9581.74 was deleted
From: wayne hill (WAYNEHILL5202)
Updated ImgSample.js node at:
https://moi3d.com/forum/index.php?webtag=MOI&msg=9581.57
Wayne
From: James (JFH)
CURRENT NODEEDITOR FOLDER updated with most recent version of ImgSampler:
http://moi3d.com/forum/index.php?webtag=MOI&msg=9358.1
James
https://www.instagram.com/nodeology/
From: Frenchy Pilou (PILOU)
Cool and endless add to the my repository (no yet made...maybe this evening) :)
From: amur (STEFAN)
Hi Wayne and all,
thanks so much for your node, it is really cool!
Here is a small project I am currently working on:
The Go Gopher* Mascot from Google's programming language Go.
And the Image was taking from the Google folder on GitHub and
then redrawn with MoI, brought into the free ArtForm 4 to create
a relief and depth map from it. The depth map then was taken into
your node. Finally trimmed and scaled in MoI.
*Creator of the Go Gopher is Artist Renée French.
This is currently my progress:
Regards
Stefan
From: amur (STEFAN)
And final model, hope you like.
Regards
Stefan
From: Frenchy Pilou (PILOU)
Flatty personnage! :)
From: amur (STEFAN)
He he, :-)
And here is a final rendering:
Regards
Stefan
From: Michael Gibson
Looks great Stefan! That is a charming character for sure.
     -  Michael
From: amur (STEFAN)
Thank you Michael! It was a lot of fun to do this, because of MoI's easy of use and precision,
when it comes to modeling! I will also, at a later date, 3D print this little guy.
I am also very thankful that Renée`s Go Gopher has a Creative Commons License, otherwise
I had not done this model.
Best regards
Stefan
From: wayne hill (WAYNEHILL5202)
Stefan,
Thank you.  Gopher is looking good. 
Wayne
From: amur (STEFAN)
Thank you Wayne.
Regards
Stefan
From: mkdm
Very nice Stefan :)
From: amur (STEFAN)
Thank you Marco.
Regards
Stefan
From: wayne hill (WAYNEHILL5202)
Max Smirnov's Subdivide Classic for the Node Editor.
Based on his SubDivClassic script located at:
http://moi.maxsm.net/files/scripts/
Moi discussion reference:
http://moi3d.com/forum/index.php?webtag=MOI&msg=6674.164
http://moi3d.com/forum/index.php?webtag=MOI&msg=9581.4
Save SubDivClassic.js file to this directory:
C:\Users\<UserName>\AppData\Roaming\Moi\nodeeditor\nodes\extensions
Wayne
From: Frenchy Pilou (PILOU)
What a task!
From: wayne hill (WAYNEHILL5202)
Pilou,  
It was not that difficult.  The code was already proven out by Max.  All that was needed was to plugin the node variables along with a few MOI commands to avoid a nesting shell when subdividing an existing object.  Other than that, it was easy...  (Not really.  I had trouble with it... :)
Wayne
From: mkdm
Hello everyone.
But...I was wondering...Has anyone heard from Max Smirnov?
Is he alive?
:)
Show messages:
 1-11
 12-31
 32-51
 52-71
 72-91
 92-111
 112-131
 132-151
 …
 412-425