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From: Frenchy Pilou (PILOU)
18 Mar 2022   [#275] In reply to [#274]
for complete ;)



https://www.youtube.com/watch?v=JFugGF1URNo&list=PLRqwX-V7Uu6bxNsa_3SfCPyF9Md9XvXhR
and look on the right of the page of links!


From: bemfarmer
18 Mar 2022   [#276] In reply to [#274]
James, a cool project, (for someone with time:-)

Is the js code for the algorithm(s) downloadable from the site?
I do see lots of code in page source...

fern is in the MoI forum.

Free Book:
http://algorithmicbotany.org/papers/abop/abop.pdf

- Brian
From: James (JFH)
18 Mar 2022   [#277] In reply to [#276]
Brian,

quote:
Is the js code for the algorithm(s) downloadable from the site?
I do see lots of code in page source...


I updated my previous post to include the link to "l-system-generator.js"

James
https://www.instagram.com/nodeology/
From: bemfarmer
19 Mar 2022   [#278] In reply to [#277]
Thank you James.
Did a parse, but have no time now.
May watch coding train.
- Brian
From: wayne hill (WAYNEHILL5202)
20 Mar 2022   [#279]
BarnsleyFern Sample

Attachments:
BarnsleyFern.js


From: James (JFH)
24 Mar 2022   [#280] In reply to [#276]
Brian,
quote:
Free Book:
http://algorithmicbotany.org/papers/abop/abop.pdf

Thank you for the link. I download & voraciously devoured its content.
Moreover I have returned it again & again...Lindenmayer's insight was extraordinary:
that a simple set of instructions applied recursively would generate limitless patterns and forms, but further that a subset of these would be facsimiles of forms found in nature. Though for me at least, it is the novel pattern generation that is most exciting, particularly those that possess aperiodicity like the explorations of Roger Penrose.

Much to think about,
Thanks again,
James
https://www.instagram.com/nodeology/
From: bemfarmer
24 Mar 2022   [#281] In reply to [#280]
Thank you James, and for the example of the Gate node.
- Brian
From: Frenchy Pilou (PILOU)
25 Mar 2022   [#282]
Cool pdf!

In the same order of idea
http://www.entrelacs.net/-Celtic-Knotwork-The-ultimate- by hand

With computer ;)
http://www.hypatiasoft.fr/Folder_KnotsBag/Pages_HTML/KnotsBag_A.html

and my little prog online! ;)
Drag & Drop any png image with a transparent background...(better 1024* 512 )
(An JPG image will made a neutral result )
https://editor.p5js.org/Pilou/full/y1GHaBqyT

you will obtain some funny images




here for example with an Moi obj


or with my recent Gaugan pilouterie :)

From: wayne hill (WAYNEHILL5202)
25 Mar 2022   [#283]
Hi All,

This is what I have so far on my alpha version of L-System for the Node Editor. Still working on the interface. All the l-system samples are working so far.

Wayne

Image Attachments:
l-system.PNG 


From: James (JFH)
25 Mar 2022   [#284] In reply to [#283]
Wayne,
quote:
This is what I have so far on my alpha version of L-System for the Node Editor

It is looking great...very exciting.
I see that you are closely following the approach of onlinemathtools.com/l-system-generator, including its input values of width & height. I purposely excluded these from my node proposal because the consequent distortion of the output would generally be undesirable. The spatial limitation of displaying within the webpage necessitates the inclusion of these (w,h) input values. The virtual 3d space has no such limitation, besides any requirement for scaling and proportioning may be achieved subsequently with Objects2/ScaleUVW node.
quote:
Still working on the interface.

I understand that you are at beta stage and the interface considerations are far from fixed (and you have likely had the same thought) , but the inclusion on the node of inputs for angle and iterations would give greater dynamic control of output.

I also know that there is no scaling factor per generation included in the js code of the online tool, but if this facility was possible it would push the capabilities into a realm beyond; opening up a new world of possibility....worthy of consideration!

Again, thank you for your hard work with this. I can't wait to get my hands on it.
Keep up the good work,
James
https://www.instagram.com/nodeology/
From: James (JFH)
25 Mar 2022   [#285] In reply to [#281]
Brian,
quote:
Thank you .....for the example of the Gate node.

The Gate node is one of my meagre contributions to node library from a few years back.
http://moi3d.com/forum/lmessages.php?webtag=MOI&msg=7777.1251
At the time I thought these would be a real boon to NE's capabilities; after-all digital computation
is based on logic gates.

Instead it languished; all but ignored (even by me).
When we lost John Conway to covid, I attempted to build a cellular automaton circuit
for his "Game of Life" in NE, however never managed to get it to work.

A project for another time....unless it piques your interest.
Have a great weekend,
James
https://www.instagram.com/nodeology/
From: bemfarmer
26 Mar 2022   [#286] In reply to [#285]
Is "Game of Life" an L-System?
- Brian
From: James (JFH)
26 Mar 2022   [#287] In reply to [#286]
Brian,
quote:
Is "Game of Life" an L-System? - Brian

No, if you reread my post, it was in response to your post about the logic gate node, not L-Systems.

Cellular Automaton replies on conditional logic to test each cell's adjacent neighbours at each iteration to operate,
so it should be possible to build in NE with the use of logic nodes.

See the wikipedia entry for generative rules:
https://en.wikipedia.org/wiki/Conway%27s_Game_of_Life

James
https://www.instagram.com/nodeology/
From: Frenchy Pilou (PILOU)
26 Mar 2022   [#288]
You have an another cellular Automate with a very simple rule!
Turmites : If it's Black turn on the right!
if it's white turn on the left!
Amazing that after some repetition a striah line apaers from the chaos! :)

Maybe with Moi adtapt it in 3D...



And the top of the must free prog about all the 2D Cellular Automates Golly
http://golly.sourceforge.net

Here with the game of life rules!

From: Frenchy Pilou (PILOU)
28 Mar 2022   [#289]
Found this :)
https://personalpages.manchester.ac.uk/staff/j.montaldi/Choreographies/
From: wayne hill (WAYNEHILL5202)
1 Apr 2022   [#290]
Lsystem New Node!

https://en.wikipedia.org/wiki/L-system

The dropdown menu has several demo patterns.

Select 'Custom' menu to make your own custom pattern based on the previous selection.

Start with a low iteration number when making a custom demo. The calculations can easily overwhelm
the MOI graphic processor.

Thank you to James for the testing and recommendations.

Wayne


Attachments:
lsystem.js

Image Attachments:
lsys.PNG 


From: Frenchy Pilou (PILOU)
1 Apr 2022   [#291] In reply to [#290]
The famous Penrose tilling! The double flying kite! :)
From: Frenchy Pilou (PILOU)
2 Apr 2022   [#292]
PS There is no .nod file for the Lsystem ? Only a js file ?

Edit : ok Found! :) Just put the JS file inside the folder (for PC) ...\Moi\nodeeditor\nodes\extensions\lsystem.js
Will be in the Node / Objects2 if i am right...
Insert 3 nodes "sliders" a an "OutPut" et voilĂ !

And so the .nod! ;) https://moiscript.weebly.com/uploads/3/9/3/8/3938813/lsystem_pil.nod
and the site ;) https://moiscript.weebly.com/objects2.html#lsystem

Absolutly terrific! Bravo! Another infinite toy!






From: coi (MARCO)
2 Apr 2022   [#293]
quote:
Lsystem New Node!

eureka, i was asking for something like this 9 years ago

https://moi3d.com/forum/index.php?webtag=MOI&msg=6148.17

tnx
From: wayne hill (WAYNEHILL5202)
3 Apr 2022   [#294]
Marco / Pilou ,

Very happy you like it.

Wayne

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