Hi Pilou
>> When I press Load in the NodeEditor , and then press Cancel in the Windows of download file i have this... (so I select no file)
I fixed this bug. Thanks
To add to documentation of Max's nodelist and documentation of macros:
In Max's nodelist dropdown menu, under Macros, the selections In and Out which apply to macros, are available if and only if a macro node is present in the nodeeditor canvas, and is currently highlighted.
- Brian
(The dropdown list is long, but it is nice to be able to scan down the list to find a desired node, without having to select multiple menus.)
The Split node has 3 versions, corresponding to its 3 menu options, Numbers, Points, or Objects.
Numbers option inputs, and outputs, numarrays.
Points option inputs, and outputs, pointarrays.
Objects option inputs, and outputs, objectlists.
The Split node is multitasking, so a stream of many input items will be processed.
The Split node has a "Mask" boolean (0's & 1's) input, which sends the Num inputs, or Pts inputs, or Obj inputs to either the "1" output, or the "0" output. The input stream is separated into two output streams.
The Split node has 3 modes, Repeat, Long, and Short, which control how the mask is applied to the input stream. Multitasking documentation (should) explain how the modes are applied.
For any one item of the input stream, the Split node does NOT extract its contents. For example, a point does not have its x,y z coordinates extracted.
Under the Basic menu, the "Extract" node, in Points mode, extracts one of 7 elements, X, Y, Z, rX, rY, rZ, or Scale
Under the Points2 menu, the "splitPts" node extracts 10 elements.
Using ConvertPts on the point output shows the correct right hand point. (The "inverted" point.)
The vector displayed for the inverted point does seem to be incorrect. I'm investigating the code, which seems very difficult for my brain to understand :-)
- Brian
In the vector.js code, line 31 creates the vectors, using orient_line_to_line. line 287 codes for the incorrect inverted vector.
this and that do not make sense to me...