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Full Version: Elephant Repository

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From: Frenchy Pilou (PILOU)
5 Oct 2019   [#274]
RailRevolve Node
English
http://moiscript.weebly.com/construct2.html#railrevolve






From: Frenchy Pilou (PILOU)
6 Oct 2019   [#275]
A more classic example of RailRevolve! ;)
I take a Point as center of Axe : seems vertical by default!

Wished a simple method for input a "frame" inclined!


From: Frenchy Pilou (PILOU)
6 Oct 2019   [#276]
Network Node
English
http://moiscript.weebly.com/construct2.html#network




From: Frenchy Pilou (PILOU)
6 Oct 2019   [#277]
I am perplex : i don't find the trick for input the right thing inside the Frame!

How do you process?



this Selected --ObjtoArray --Frame like following don't work! :(


From: Frenchy Pilou (PILOU)
6 Oct 2019   [#278]
Shell node
English
http://moiscript.weebly.com/construct2.html#shell

If you have a volume must be separated for surfaces wanted!
Seems BrepNameSubOject necessary
Flip or Center line...(for volume)




From: Frenchy Pilou (PILOU)
6 Oct 2019   [#279]
Line Web Node
English
http://moiscript.weebly.com/construct2.html#lineweb




From: Frenchy Pilou (PILOU)
6 Oct 2019   [#280]
Fillet2 Node
English
http://moiscript.weebly.com/construct2.html#fillet2

Global Fillet on volume(s)




From: Frenchy Pilou (PILOU)
6 Oct 2019   [#281]
Ok i haved finished the Section Not Native Construct2 all English ;) Next will be Curve2
http://moiscript.weebly.com/construct2.html

...except these 2 little things where i am sucked! :(

if you have some ideas ?


From: bemfarmer
7 Oct 2019   [#282] In reply to [#281]
For Frame, try vector\FrameByVec.
Right hand rule with two orthogonal vectors yields z axis.

I find a lot of the point characteristics confusing:-)
Lots of luck with SplitPts and PointExt.

- Brian

There are also Infos/ShowFrame
and Points2/getCrvSFrame

Text2:
https://moi3d.com/forum/index.php?webtag=MOI&msg=7777.936
From: Frenchy Pilou (PILOU)
7 Oct 2019   [#283] In reply to [#282]
Thx i will test all that!

About the Text2 that works fine for "number" but that I want is add a Text say a paragraph from any source.

I know that I can input it in the case box of the node itself...but want input from a file ...

Ps about the files from r2d3 i can't have the "concat2" who stay red ! (even loaded the r2d3 .js in extension folder )

else loaded the waves by r2d3 ;)


From: Frenchy Pilou (PILOU)
7 Oct 2019   [#284]
About vectors not better...but it's my lack of use and what is a vector inside Elephant! :)


From: Frenchy Pilou (PILOU)
7 Oct 2019   [#285]
This really draw only the "red ARROW"! Pity because that was cool for draw a vector! :)
I always don't know what the "Frame" is really wanted!
( seems I have a line selected in the good direction)


From: Frenchy Pilou (PILOU)
7 Oct 2019   [#286]
Not better with that! :) Mystery always!
(i run it of course... this image if before the new run ...line is not yet selected)

From: Karsten (KMRQUS)
7 Oct 2019   [#287] In reply to [#285]
Hello Pilou,

you can't define a plane/Frame with identical/colinear vectors. X-direction and y-direction have to be different by Default;-)

Have a nice day
Karsten
From: Frenchy Pilou (PILOU)
7 Oct 2019   [#288] In reply to [#287]
<< X-direction and y-direction have to be different by Default;-)
I miss the principal trick! :)


But what is indicated the direction toward the sphere ?
Here i want the "Y" ...this frame is an headache for me for the moment! :)
Orient node can be helping ?


From: Karsten (KMRQUS)
7 Oct 2019   [#289] In reply to [#288]
Hello Pilou,

first: Points in the nodeeditor are also Frames. A Frame has an origin that is also a Point. In Your example X-Axis is the x-Axis. Now define a line in the shown z-Axis as your y-Axis Input. The resulting z-Axis is like your y-Axis - only in the wrong direction - but that doesn't matters I think.

That's Basic vector math. The z-vector is the cross product of the x and y vector.

Have a nice day
Karsten
From: Frenchy Pilou (PILOU)
7 Oct 2019   [#290] In reply to [#289]
I will meditate that! :!
That's not the technic who affraid me it's the application with nodes! :)
From: Frenchy Pilou (PILOU)
7 Oct 2019   [#291]
some many tests with this node
no success :(


From: Frenchy Pilou (PILOU)
7 Oct 2019   [#292] In reply to [#291]
Size of the red cone is according to the size's line! :)

But always not valide for my Projection by Direction! :(


From: James (JFH)
7 Oct 2019   [#293] In reply to [#292]
Pilou,

To set the direction in projectMP, use rotatePts like so.
(image a bit blurred in compression: rY value = 90)

Hope this helps
James
https://www.instagram.com/nodeology/

Image Attachments:
ProfectDirection.jpg 


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