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From: Frenchy Pilou (PILOU)
That was not evident indeed but miracle...
the "Whole thing" works inside the both V 3 (0.97) and beta V 4 (1.0) ! (in the same time :)
Bravo! No more headaches for this for me now!
(i will try again if the 1.0 works also for the V 3 )
From: Frenchy Pilou (PILOU)
Second miracle: the 1.0 works now also for the V3 !
Excellent! :)
Added to the Install
http://moiscript.weebly.com/install-elephant.html
From: Frenchy Pilou (PILOU)
About of the Rotate Node
"Frame" parameters are yet nebulous :)
box = 5 , 5 , 2
Edit : ok I have found the missing link - a true moment of inspiration! :)
From: Frenchy Pilou (PILOU)
Maybe there is a trick for make a Rotation / a 3D Line ?
Rotate Node (English French)
http://moiscript.weebly.com/transform.html
From: Frenchy Pilou (PILOU)
Twist Node ( English French)
http://moiscript.weebly.com/transform.html
From: Frenchy Pilou (PILOU)
Flow Node (English French)
http://moiscript.weebly.com/transform.html
From: Frenchy Pilou (PILOU)
Circular Array Node (English French)
http://moiscript.weebly.com/transform.html
From: Frenchy Pilou (PILOU)
I have some troubles with Orient Node!
Seems no automatic "orientation"! ???
From: Michael Gibson
Hi Pilou, I think you'll need to supply a coordinate frame at your desired position instead of just a point.
- Michael
From: Frenchy Pilou (PILOU)
Ok but i don't see difference from a simple "Move" + "Rotate Point" against "Orient" + "Rotate Point" ?
And I must find something who give the exact orientation because with sliders there is not "snap" :)
Something like a "given face" gives the orientation of it...or...
And other thing : does the "Native functions" can work only from them ? So making "Orient" just with them...
From: Michael Gibson
Hi Pilou,
re:
> Ok but i don't see difference from a simple "Move" + "Rotate Point" against "Orient" + "Rotate Point" ?
Well the regular Transform > Orient command is indeed a combination of movement plus rotation. With something that might have more complex rotations orient could be more convenient. Like if you are applying some kind of repeated rotation on a coordinate frame Orient can take that coordinate frame directly.
> And other thing : does the "Native functions" can work only from them ? So making "Orient" just with them...
Sorry, I don't understand this part.
- Michael
From: Frenchy Pilou (PILOU)
>> And other thing : does the "Native functions" can work only from them ? So making "Orient" just with them...
Actually there are 2 parts of nodes : native and extensions
So i will to know for example if native Orient can be used only with native nodes for obtain an exact results !
Because it was created before the extensions!
Problem for the moment i can't find a simple trick for have the good result!
Difficulties (for me) is transform a selection in a "frame" usable! :)
Orient something following a line or a face...surely trivial but...
From: Michael Gibson
Hi Pilou,
> So i will to know for example if native Orient can be used only with native nodes for obtain an exact results !
> Because it was created before the extensions!
Sorry, I don't know the answer to this.
> Problem for the moment i can't find a simple trick for have the good result!
> Difficulties (for me) is transform a selection in a "frame" usable! :)
> Orient something following a line or a face...surely trivial but...
For a curve you could call evaluateTangent on it to get its tangent direction and use that as the z axis of your frame, and you would then need to make the x and y axis directions by doing some vector math like using crossproduct.
If a curve is planar, (crv.isPlanar == true) then you can get the frame of its plane by crv.planarFrame
The next v4 beta will also has that for faces as well.
- Michael
From: Frenchy Pilou (PILOU)
yes but seems all that is in the "extention" parts!
So stay in stand by till I finish the "native" part :)
From: Frenchy Pilou (PILOU)
Section POINTS
http://moiscript.weebly.com/points-e.html
Points Node (English French) not sure of what is this! (from where comes the first curve of points? A simple line of ... by default because I have nothing selected! :)
From: Frenchy Pilou (PILOU)
InterpPts Node (English French)
http://moiscript.weebly.com/points-e.html
From: Frenchy Pilou (PILOU)
SpherePts Node ( English French)
http://moiscript.weebly.com/points-e.html
From: Frenchy Pilou (PILOU)
PolygonPts Node ( English French )
http://moiscript.weebly.com/points-e.html
From: Frenchy Pilou (PILOU)
MovePts Nodes (English French)
http://moiscript.weebly.com/points-e.html
From: Frenchy Pilou (PILOU)
RotatePts Node (English French)
http://moiscript.weebly.com/points-e.html
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