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From: Michael Gibson
Hi ivan, I'm not able to reproduce this behavior over here. But there is a newer 3DXWave available (10.5.11) than your current one, so that would probably be the first thing to try. It's available from
https://www.3dconnexion.com/service/drivers.html .
There is also a newer SDK library available too, for the part that is linked into an application. I'll see if I can update to that for the next v4 beta maybe that will help.
- Michael
From: redraw (MAYSKY)
Michael,
I have updated my driver for the 3DX and the controls now work fine with just V4.
The Buttons however, still not cooperating.
I guess I will have to wait for the next beta v4?
From: Michael Gibson
Hi Ivan, well that's an improvement at least. Neither MoI v3 nor MoI v4 did any special handling of the 3DX keys for undo or redo, so if it worked in v3 I would guess that the driver is sending a Ctrl+Z keystroke. I don't know why they don't do the same thing for the newer interface as well.
Can you show me how you have the 3Dconnexion driver settings configured so I can set mine up the same way over here to test with?
- Michael
From: redraw (MAYSKY)
Michael, The undo/redo commands assigned to the buttons reside within a “macro” menu under the “Buttons” button. I have saved the setting in an attached file
Attachments:
3dx exported settings.3dxz
From: Michael Gibson
Hi Ivan, thanks for sending the settings. I was able to reproduce undo/redo by space mouse buttons not working in MoI v4 but working ok in v3 and I tracked it down to a bug that was causing MoI to not recognize the Ctrl key properly in this case. I've got it fixed up now for the next v4 beta.
- Michael
From: redraw (MAYSKY)
no, no, Thank YOU! :)
look forward to the next release
From: redraw (MAYSKY)
Hello Michael,
A further tweak…maybe? The 3DX driver must be ON before MoI4 is ON.
Otherwise the Spacemouse does not work.
With V3 the 3DX driver can be turned on after MoI is running and the controls work.
Ivan
From: Michael Gibson
Hi Ivan, that is intentional behavior, it is recommend by 3DConnexion to avoid a potentially long initialization when no 3DX driver is present at all as described here:
https://www.3dconnexion.com/forum/viewtopic.php?t=2814
If you are going to be using the Spacemouse, can't you have it set to run at machine startup and always have it running?
- Michael
From: redraw (MAYSKY)
thank you
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