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Full Version: Daves Custom UI MOI V3

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From: cad-guy
14 Jul 2022   [#20]
OK, I like this one :)
From: KENMO
14 Jul 2022   [#21] In reply to [#19]
Love the asset library. What a great idea for kitbashing.
From: Nikita3D
14 Jul 2022   [#22] In reply to [#20]
Hello guys,

I am new at MoI3D and would love to have an object Library for kitbashing like the last screenshot.

I saw, that the first post has a library from max Smirnov for MoI V3. But I am using 4.0 Trial. Is it possible to use the V3 form Max Smirnov on V4?
If not, when will come the V4.0 from the last screenshot online?

Or are there other ways to install an object library for MoI4.0?

Thank you in advance!
From: Michael Gibson
14 Jul 2022   [#23] In reply to [#22]
Hi Nikita, there is an object library plug-in that is part of Max Smirnov's CustomUI mod.

The information on how to install it is here:
http://moi3d.com/forum/index.php?webtag=MOI&msg=6507.268

and I've attached the files here for the v4 version (which also works with v5) since Max's file repository is offline and I have not got the mirror of it set up yet.


The next v5 beta will enable writing thumbnail images to .3dm files and also include shell extensions so the operating system will be able to display thumbnail images in regular system file browsing UI. Once that is in place you will be able to get this object library functionality just with the regular Import or ImportPart commands.

- Michael

Attachments:
CustomUI.2.0.beta2.zip


From: bemfarmer
14 Jul 2022   [#24] In reply to [#22]
Hi Nikita3D

Max's CustomUI works great for MoI4 and MoI5beta.

Using Burr's method, a second ObjLibrary can be easily created, as well.

- Brian
From: Nikita3D
14 Jul 2022   [#25] In reply to [#24]
Thank you very much Michael and Bemfarmer.

I'll check out tomorrow the post how to install it.
From: Frenchy Pilou (PILOU)
14 Jul 2022   [#26]
You have here a Kitbash by Chipps Walter
https://moiscript.weebly.com/kitbash.html

Scroll the page, right click on one object's image for download it
you have the 3DM of each object...
So you can make your own library with the Max plugin ;)

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