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From: Metin Seven (METINSEVEN)
Hi Chipp,
Very interesting anecdote and eye-candy, thanks for sharing. The futuristic vehicle design also reminds me of Katsuhiro Otomo's brilliant Akira artwork.
The Hard Ops add-on is one of those Blender things I still need to check out. I've seen some pretty impressive videos by Jerry (a.k.a. MasterXeon) demonstrating it.
And I completely know what you mean regarding MoI being easy to pick up again after you haven't used it for a while. That's one of its great strengths.
Regards,
Metin
———————
visualization • pixel art • illustration • 3D design —
https://metinseven.com
From: zarkow
Update after Mesh CleanUp
From: mkdm
Hello Zarkow!
Astonishing model!!!
Thanks a lot!
But...one question...
Why some many "patches" ?
From: zarkow
Because, some poly patches are important, and some patches are not so important, it's only a cleanUp of this step:
http://moi3d.com/forum/index.php?webtag=MOI&msg=8845.37
From: mkdm
OK Zarkow.
Thanks.
I guess it's because of surface continuity...obviously :)
Ciao!
From: Bones
great work zarkow. Love your videos man.
So each panel and car element is a solid?
From: VG (VEGASGUITARS)
Wow - this is really excellent.
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