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From: Axel
Hi Michael,
I am referring to the above screenshots where the sphere is seen with the line anti-aliased and the outlines of the sphere like small steps. I am not into that discussion about Linux and wire, but using Win7 and NVIDIA graphics (with an older gamer card, 780TI or similar) is there a way to get rid of these small steps on the outlines?
For example when I draw two lines and make a loft resulting in a surface it looks really annoying with the surface outlines and the curve line combined especially when pan around in 3D view which I often use, it's quite hard to work with when using surfaces. Only with normal curve lines it's fine, they are anti-aliased. Maybe just a graphic setting or editing the .ini file will help?
Best regards,
Axel
From: Michael Gibson
Hi Axel, sorry no there currently isn't any way set in MoI to do anti-aliasing of shaded surface areas. But curves and edges are antialiased automatically.
- Michael
From: Axel
Thanks Michael, nonetheless a great program :-)
Best regards,
Axel
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