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From: Cemortan_Tudor
i try to avoid extra enter keystroke
since all my keyboard is almost to the r,f,v maximum
one more idea to look at..
option for 1 edge fillet, chamfer or other heavy calculation - to have a fast look of final result
From: Cemortan_Tudor
fun with moi
Image Attachments:
fun_with_moi.PNG
From: mkdm
Very nice!!
Thanks.
From: Cemortan_Tudor
if smb have free time i have a request for scripting
perspective camera from image
From: Michael Gibson
Hi Cemortan_Tudor, that would probably be a pretty time consuming script to create, so it's probably not too likely to happen.
I'd recommend using already existing methods with other software, for example SketchUp:
https://help.sketchup.com/en/article/3000115
or Blender with BLAM:
https://blender.stackexchange.com/questions/33625/still-frame-camera-solve/33628
or here is a more manual method:
https://www.fxphd.com/tips/finding-the-cameras-position-tutorial/
or another method using Blender again:
http://www.chocofur.com/camera-matching-tutorial-in-blender.html
- Michael
From: Cemortan_Tudor
easy script, remade from hide curve, toggle shaded mode (working with reference images)
script:var breps = moi.geometryDatabase.getObjects().getBReps(); var hide = true; for ( var i = 0; i < breps.length; ++i ) { var faces = breps.item(i).getFaces(); if ( i == 0 ) hide = !faces.item(0).hidden; faces.setProperty( 'hidden', hide ); }
From: Frenchy Pilou (PILOU)
In French ;)
script:/* Bascule Mode Filaire Ombré en Mode Image */var breps = moi.geometryDatabase.getObjects().getBReps(); var hide = true; for ( var i = 0; i < breps.length; ++i ) { var faces = breps.item(i).getFaces(); if ( i == 0 ) hide = !faces.item(0).hidden; faces.setProperty( 'hidden', hide ); }
https://moiscript.weebly.com/filaire-ombreacute.html
PS : seems it's working in any mode ! (?)
From: Cemortan_Tudor
yes, i was searching on google, then on
http://kyticka.webzdarma.cz/3d/moi/, havent found, made myself
thanks for new resource
From: bemfarmer
Add English documentation prefix?
script: /*!Toggle shaded mode */ var breps =
- Brian
From: Cemortan_Tudor
Clearing Ai exports with dynamic sketch - works perfectly - visual export bugs
Image Attachments:
Screenshot_15.png
From: Michael Gibson
Hi Cemortan_Tudor, you might be able to reduce those by using a larger "Canvas megapixel resolution" value in the AI export options dialog. Maybe try doubling it and see if that helps. If you set it too high it can consume a lot of memory though.
- Michael
From: Cemortan_Tudor
amazing stuff ))
from 1gb ram up to 4gb, resolution 25 -> 100, almost no rework needed
From: Cemortan_Tudor
one more thing discovered, ai -> copy to clipboard - paste in moi works without any extra files, reversed doesn't work (
Image Attachments:
Screenshot_16.png
From: coi (MARCO)
hi,
there is a script for that:
script: /*! Copy AI format to clipboard */ moi.geometryDatabase.copyToClipboardAI();
From: Cemortan_Tudor
thanks !!
From: Michael Gibson
The clipboard copy to PDF or AI needs to be triggered by a separate shortcut like that because it has options UI for it. When you do the regular copy to clipboard, MoI does not know at that time where you're trying to target and it would be weird to pop up the AI options dialog for every Ctrl+C copy.
- Michael
From: Cemortan_Tudor
shell, mb u'll need
Image Attachments:
shell.png
From: Cemortan_Tudor
script:/* grid toggle */moi.drawingAids.gridSnap = !moi.drawingAids.gridSnap;
From: Cemortan_Tudor
i'm using trim -> trim points a lot
reworked the script so when i'm pressing second time t ('t' is my trim hotkey) fires event 'add trim point' - no second hotkey for that
earlier i was using -> script: /* Trigger Add trim points in Trim command */ moi.ui.fireUIEvent( 'addtrimpoints' );
idk how moi.command.registerCommandSpecificShortcutKey works (what registers ! only strings ?)
Attachments:
Trim.js
From: Cemortan_Tudor
network profiles
Image Attachments:
network.png
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