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From: Michael Gibson
Hi Tudor, thanks for posting the file. I was hoping that would help me understand what you are asking about but I'm afraid that I still don't understand.
Are you trying to fillet curves instead of edges?
> orange/greeen - for blend
> orange/blue for fillet
Not understanding this either, do you mean you've already done a blend between orange and green and a fillet between orange and blue?
Sorry I'm not getting it, - Michael
From: Cemortan_Tudor
so fillet i consider ~ a corner turn to rounded curvature with a radius
same principle want to be from blue to orange (file I've posted I've cut a part from curve (orange green) for a blend) that i'd consider as a fillet
moi doesn't have any implementation for corner blend radius -> aka fillet
https://easyupload.io/22suev explained in moi
From: Michael Gibson
Hi Tudor, for curve filleting the curve segments to be filleted need to be coplanar.
That's both a limit in the geometry library and also just in general on non-coplanar setups there often won't be a spot where an arc of the given radius exists that is tangent to both curves.
- Michael
From: Cemortan_Tudor
either in fillet tab (extra option for non-coplanar) or in blend tab with a corner selected (will act like fillet - thats why i'm more towards option in fillet tab) , both doing same thing, cut a distance and make blend together
the way i'm imagining cutting is a sphere growing radius from corner introduced by user, where sphere intersects with lines - make a cut & blend after, if growing sphere(radius) meets 3'd intersection point, algorithm fails
ofc if wont be fillet radius, but calculated radius (technically not part of fillet)
From: Michael Gibson
Hi Tudor, yes the problem is that if you cut something by intersection with a sphere then if you try to put in a circular arc segment between the cut pieces the arc will not be tangent to both cut ends.
- Michael
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