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From: Michael Gibson
Hi Tudor, you can select faces that were created by the last run command by using this script in v4:
script: /* Select fillet surfaces */ moi.geometryDatabase.deselectAll(); var breps = moi.geometryDatabase.getLastCreated().getBReps();
for ( var i = 0; i < breps.length; ++i ) { var faces = breps.item(i).getFaces(); for ( var j = 0; j < faces.length; ++j )
{ var f = faces.item(j); if ( f.isNew ) f.selected = true; } }
So for example after doing a fillet that will select all the fillet surfaces.
- Michael
From: Frenchy Pilou (PILOU)
Cool !
And something for select only "Flat Faces" ? (not especially after the last function)
From: Michael Gibson
Hi Pilou, planar faces can be selected using the detailed object properties dialog.
Select the solid first, then click "Details...", then click the label where it shows the number of faces, then click the label that shows the number of planar faces.
There will be another way in v5 using the Types section of the scene browser.
- Michael
From: Frenchy Pilou (PILOU)
Ah excellent i have totally forgotten this!
From: Phiro
Idem
I forgot this possibility I knew.
But when I don't use it often, I forget to use this trick.
Thanks for this Michael !
From: Cemortan_Tudor
Ohayo
Is it possible to bind hotkeys to mouse 4/5 and combinations with those ?
~ default moi doesnt support that, any other softwares ?
From: Michael Gibson
Hi Tudor, sorry no MoI does not itself have any way to use extra mouse buttons.
> ~ default moi doesnt support that, any other softwares ?
Probably some kind of utility could be used for this, what operating system are you using?
- Michael
From: Cemortan_Tudor
win 10
From: Michael Gibson
There's a utility program called AutoHotKey that can do that type of stuff.
- Michael
From: Cemortan_Tudor
expanding boolDifference
1. for closed curves
if curves aren't on same frame(missdraw or random snap) will perform boolD to first plane
2. for selection of breps and curves, curves will be ignored - boolean will be applied only to breps
Attachments:
BooleanDifference.js
From: Cemortan_Tudor
fillet
c - swap between constant distance and circular
Attachments:
Fillet.js
From: Cemortan_Tudor
example of swapping from hard edge to soft(circular)
edge can be trimmed with a line, after chamfer - trimmed edges will remain & can be selected for next fillet
https://gifyu.com/image/eWdv
From: Cemortan_Tudor
ohayo !
sweep question, how can a rect automatch a sweep profile ? or any other curved shape(planar) ?
panneling or border workflow
From: Michael Gibson
Hi Tudor, I'm sorry I don't really understand the question. Are you asking about the "autoplace" mode for Sweep? That is turned on if a sweep profile is outside of the rail curve's bounding box. When it's on the sweep profile will be moved to the rail and rotated to align with the rail's tangent and then swept along the rail path.
If the profile curve is inside the bounding box of the rail curve then it will not be moved and will be swept from it's current position.
- Michael
From: Cemortan_Tudor
run out of forum's disc space, outside link
https://easyupload.io/bloyl4
~ if combined with object library I could easily define border/paneling options
From: Cemortan_Tudor
~ for implementation
when "transform tool" is enabled and picking from corner to scale -> option to rotate from that view -> ctrl + shift is still free
and a question -> is it possible to activate transform rotate tool from 3d view ?
From: Michael Gibson
Hi Tudor,
re:
> when "transform tool" is enabled and picking from corner to scale -> option to rotate from that
> view -> ctrl + shift is still free
Sorry I'm not understanding this request. Ctrl+shift is currently used to force window selection without any click selection.
re:
> and a question -> is it possible to activate transform rotate tool from 3d view ?
If you have a planar object selected you can see the rotation grip in the 3d view and click it to turn on wheel mode. But otherwise no.
- Michael
From: Cemortan_Tudor
as soon as red -> corner is activated - option for green - "ctrl + shift" rotation transform from that corner
Image Attachments:
corner.png
From: Cemortan_Tudor
extend working only in 1 direction
Attachments:
extend.3dm
From: Michael Gibson
Hi Tudor,
re:
> as soon as red -> corner is activated - option for green - "ctrl + shift" rotation transform from that corner
The corner grips are used for scaling, rotation is done by the rotation grip. If you click on the rotation grip to activate wheel mode you can drag the rotation center point to a different location.
- Michael
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