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Full Version: Nodebundle for playing with nodes

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From: speedy (AL2000)
4 Apr 2017   [#318]
Pardon me Pilou, for replication .......
of course, in normal use could Moi
lineweb used to build the structured wire-
But here , we are in the n the "Parametric World"
the construction thus realized (from a glance at File)
It has many parameters manipulated,
therefore everything can be reconsidered, correct, etc. etc.
And this is the TRUE POWER ...........
On the other hand no one has yet implemented
lineweb Node in Elephant
Have a nice day
al
From: Frenchy Pilou (PILOU)
4 Apr 2017   [#319] In reply to [#318]
Sure it's the power of the parametric world!
It was just a note! ;)
From: speedy (AL2000)
26 Apr 2017   [#320]
Hello Friends
Tired enough, but I succeeded
Low poly-giroid-
Minimal surf, obtained with Subdivide tool
best
al
http://www.mediafire.com/file/64v7y227uphe9nz/Minimal_Surf.rar
From: Karsten (KMRQUS)
26 Apr 2017   [#321] In reply to [#320]
Hello Al,

thanks for sharing. You are shooting in the right direction!

http://news.mit.edu/2017/3-d-graphene-strongest-lightest-materials-0106
http://advances.sciencemag.org/content/3/1/e1601536/tab-pdf

Have a nice day
Karsten
From: Frenchy Pilou (PILOU)
26 Apr 2017   [#322]

From: James (JFH)
28 Apr 2017   [#323] In reply to [#320]
Hi Al,

Your latest Gyroid nod file is brilliant.
However I can not get it to run.
I suspect it is my computer is hanging
because it cannot handle computational load.

I am confident that I have newer nodeeditor mod,
but just to check it is not a missing js file;
could you please upload your nodeeditor folder
zipped to mediafire.

Thank you
James
From: Frenchy Pilou (PILOU)
28 Apr 2017   [#324]
Yes because that is difficult to know if its the classic or modified Editor! ;)
From: Karsten (KMRQUS)
30 Apr 2017   [#325] In reply to [#323]
Hello James, Hello Pilou,

it's a modified one - this should hopefully work ...
http://moi3d.com/forum/index.php?webtag=MOI&msg=8197.7

Have a nice day
Karsten
From: Frenchy Pilou (PILOU)
30 Apr 2017   [#326]
THX for the efforts!
From: Karsten (KMRQUS)
30 Apr 2017   [#327]
Something to play ...

Attachments:
test.nod


From: James (JFH)
30 Apr 2017   [#328] In reply to [#325]
Yes Karsten, that works
Thanks as always
James
From: speedy (AL2000)
2 May 2017   [#329]
Hi James,thank you for appreciation , sorry but I forgot to specify
the version used in Nodeeditor ...( v.0.93 + Karst/tools)
In any case I see that Karsten has clarified the thing-
If not specified, my files are usually created
with the latest updates - Max , and Karsten tools
Good work at all
al
From: Frenchy Pilou (PILOU)
2 May 2017   [#330]
Not sure of what I must obtain but that works fine! :)

And quasi all in French! :D

Normal i have not yet translated all new nodes! :)




From: speedy (AL2000)
8 May 2017   [#331]
Hi to all Friends
I continue with the exploration of the Minimal Surfaces
Trying to make it happen with Elepphant-
I want to share with you the result obtained
To realize the Schwartz-P Surf-
.... One of the main bricks .......
In that regard I wanted to ask Karsten
If there is any way to enter
"Preserve Edges" in the SubD .node
Have a nice day
al
link-http://www.mediafire.com/file/pqv8zigfpgvqcaf/Schwartz_P.rar
From: Karsten (KMRQUS)
8 May 2017   [#332] In reply to [#331]
Hello Al,

<<If there is any way to enter
"Preserve Edges" in the SubD .node>>

for me unfortunately no - sorry. A while ago I've taken Max SubD-Script and wrapped it in a node function - without understanding the internal structure. I think that Max is able to do that, but I think that's a lot of work.

Nevertheless
have a nice day
Karsten
From: speedy (AL2000)
8 May 2017   [#333] In reply to [#332]
Hi Karsten
Many Tnx for the info
al
From: speedy (AL2000)
11 May 2017   [#334]
Hello Karsten
I hope everything is fine .....

I do not want to take advantage of your availability , but
It would be important to implement the " Mirror " node ;
actually working in the resolution Low Poly of
Minimal Surf, it is almost essential to use
the" Mirror" tool for all symmetries , in the repetition
of the basic element in the resolution polyhedron...

The use of simple Rotates becomes enough
heavy...
It is not so easy to locate the rotation axes
Inside the base structure of the polyhedron

I Hope, that without too much effort
You can meet this request-
Thanks for everything and have a nice day
al
From: Karsten (KMRQUS)
11 May 2017   [#335] In reply to [#334]
Hello Al,

here is a draft for a mirror node.

Have a nice evening
Karsten

Attachments:
Mirror.nod
transform2.js


From: Frenchy Pilou (PILOU)
11 May 2017   [#336] In reply to [#335]
Sorry I nerver me remind!
It's for the classical, Modified or both Node Editor?
From: Karsten (KMRQUS)
12 May 2017   [#337] In reply to [#336]
Good morning Pilou,

it should work with the modified one. I hope that it solve Al's Problems or get proposals to improove it. Caused by private problems, it's a while ago, that I made some nodes. So I'm a little bit rusty at the Moment:-(

Have a nice day
Karsten

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