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Full Version: Nodebundle for playing with nodes

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From: Frenchy Pilou (PILOU)
11 Feb 2017   [#286]
Any contact with the Fermat Fibonacci Flower?
http://moi3d.com/forum/index.php?webtag=MOI&msg=7356.11


From: Christian (BIRDANDCO)
11 Feb 2017   [#287] In reply to [#286]
Hi Pilou, I hope this message finds you well!

Thank you very much for replying to my question.

The Fermat script is indeed a perfect match, but I am hoping to further manipulate the points within NodeBundle and to have greater control over the process, with the opportunity to add objects to each point.

Where I became stuck with NodeBundle was attempting to create a point array, I have the underlying math which I can apply to 1 x point, but I was unable to figure a way to generate multiple points, or apply the rotation and distance to the n'th point in a defined range.

Thanks so much,

Christian
From: Michael Gibson
11 Feb 2017   [#288] In reply to [#285]
Hi Christian, welcome to the MoI forum!

I'm not familiar enough with the node editor myself to set that up for you but hopefully someone else will help you with it.

- Michael
From: Ced (FRACTIONALIST)
11 Feb 2017   [#289]
Michael,
Why not arrange a WEBINAR of sorts - even for making NODES?!

Webinar's are interesting where we can all input to the online action - and learn new 'tips & tricks'.

What do you say?
Cheers,
Charles daVinci

Image Attachments:
ShenZen-023sm.png 


From: Michael Gibson
12 Feb 2017   [#290] In reply to [#289]
Hi Ced, it's not a bad idea but I'm not familiar with running webinars right now, so it's not something that I would do. If you'd like to set one up then certainly go ahead!

The forum right here is already a good spot to share information and tips & tricks though.

- Michael
From: Karsten (KMRQUS)
12 Feb 2017   [#291] In reply to [#285]
Hello Christian,

please try the attached file as a starting point for your experiments.





Have a nice day
Karsten

Attachments:
phylloPts.nod

Image Attachments:
phylloPts.png 


From: Ced (FRACTIONALIST)
12 Feb 2017   [#292]
Fascinating!

Did you know 'node' is synonymous with 'knob'?

I've PUT-OFF installing these quirky NODES for a month now - trepidation I'll ruin my beautiful mod-Moi configuration.

The possibilities with nodes! Next: Is it possible to have them 'Flow on Surface?' YIKES!
Cheers,
Horacio Aguascalientes

Image Attachments:
ShenZen_sm.png 


From: Frenchy Pilou (PILOU)
12 Feb 2017   [#293]
Does this last Node's file works with the official Max Elephant or with the modified one ? (or both) ?
Sure I can test it but... :)
From: Karsten (KMRQUS)
12 Feb 2017   [#294] In reply to [#293]
Hello Pilou,
the modified one;-) caused by shiftDublicate, but it's possible to replace it by interp here :-) to work with the core version.
Have a nice day
Karsten
From: Karsten (KMRQUS)
12 Feb 2017   [#295] In reply to [#292]
Hello Ced,

your mod-UI is independent from the nodeeditor installation, so you don't have to fear about that.
And someone called Gates told us: "Allways have a backup"

By the way, a very untested flow node is present in the modified version:-)
(I hope I get you right)

Have a nice day (from far far away)
Karsten
From: Ced (FRACTIONALIST)
12 Feb 2017   [#296]
Yeah! I have ORGANIC surfaces, which, if the ARRAY, pattern & Fibonnaci nodes 'FLOW ON SURFACE' would make my dreams come true! I've been trying to make textures & patterns generate in matrix & double reverse matrix with SLIDER SIZING - to seamlessly FIT & WRAP.

That way I can take a sunflower head - a flat one, and flow it onto a complex network curve or lofted surface -

I'm almost caved-in to buy 3d Coat!
Thanks,
M C Humperdinck
From: Christian (BIRDANDCO)
12 Feb 2017   [#297]
Dear Karsten

Thank you so much for your generous time in helping me learn more about Nodebundle and for the well-described .nod file. I appreciate your help, especially given I am new around here!

Thank you, Michael, for your note, thanks for making all this possible

Enjoy the rest of your weekend,
Christian
From: Christian (BIRDANDCO)
12 Feb 2017   [#298]
I wanted to share a little update, I have been playing with the file Karsten kindly created all afternoon, and found that I was able to begin adjusting the Z-coordinates on a hemisphere. I hope to eventually space the points successfully to a sphere, or other surfaces.

Image Attachments:
phylloPts-withZ.png 


From: Ced (FRACTIONALIST)
12 Feb 2017   [#299]
Exactly! That's exactly right: Flow to Surface!

To add sliders - or input values into a box would be ideal - what that would do is take Moi3d to a whole new level of parametric - terrazzo modeling which is piss-poor in Rhino!

There are other tools e.g., Armadillo & parametric tools, however they aren't nearly as intuitive as Moi's NODE functionality.

I'm looking into the adding a webinar functionality to this 'Behive Forum' which is without live video broadcast capabilities - sadly.

If possible I may setup a live cam forum for brainstorming & sharing scripts, shortcut keys & nodes, as well as cool tips & tricks within - is this something that the inmates of this auxiliary lunatic asylum would be interested in - participating?

Perhaps, with those added tools increasing the functionality of the foundation Michael has built, together we could add-on creative branches which would take Moi3d in a direction which would carve out a soft 'pattern parametric array glow in surface terrazzo' object - that compliments hard edged CAD.

I may be off topic - if so - I'll begin a new post on this subject: webinars
Cheers,
Bill Gore
From: speedy (AL2000)
13 Feb 2017   [#300]
Hi Friends
It was a long time that I wanted
ask,
I take this opportunity with the post of
Christian ....
It would be nice to have a Voronoi Node
am looking forward to
Have a nice day to all
al
From: speedy (AL2000)
23 Feb 2017   [#301]
Hi Friends
The Elephant goes on.......
I want to share with you
some tests on creating connections
using the tool Subd-
Have a nice day to all
link;
http://www.mediafire.com/file/8ky2awu5amv991v/CP_Joint.rar
best
al
From: Christian (BIRDANDCO)
23 Feb 2017   [#302]
A quick follow-up to my previous post.

Using Nodebundle > ArrayGem > Scale Array (thanks, Karsten & Michael!), I was able to produce a Phyllotaxis-like Succulent. Rendered in Keyshot.

At some point, I hope to manipulate the points in 3D (versus 2d point pattern > flow), so they space correctly over a surface as described in the Mathematica article http://blog.wolfram.com/2011/07/28/how-i-made-wine-glasses-from-sunflowers/.

Image Attachments:
ChristianBirdFiboSucculent.jpg 


From: mkdm
23 Feb 2017   [#303] In reply to [#302]
Wonderful rendering Christian !!!

My compliments !!
From: speedy (AL2000)
23 Feb 2017   [#304]
Nice shot Cristian
and nice render....
Could you share with us the nod. file of your creation?
Phyllotaxis is a subject that fascinates me greatly
have a nice day
al
From: Frenchy Pilou (PILOU)
23 Feb 2017   [#305]
Appetizing vegetal!

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