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From: Frenchy Pilou (PILOU)
sure! ;)
From: mkdm
Hi Max.
This version works with V4 only or also with V3 ?
Thank you very much :)
From: Frenchy Pilou (PILOU)
Done ;)
Of course must be tested in action! :)
(i change the name of the file for avoid some erase on my rustic Web site)
http://moiscript.weebly.com/uploads/3/9/3/8/3938813/nodeeditortranslation_fr1_10_03_2018.xlsx
Some Lines are empty in column D ?
From: Max Smirnov (SMIRNOV)
Marco,
>>This version works with V4 only or also with V3 ?
I forgot to test this version with V3, but it should work fine.
Frenchy Pilou
Thank you!
>>Some Lines are empty in column D ?
You may leave it empty when French and English words are same.
From: mkdm
@You : "...I forgot to test this version with V3, but it should work fine..."
Ok! Thanks.
From: James (JFH)
Hi Max,
How are you going with finalisation of NE v1.0 release?
I have a proposal for an extension to switch node
that you might consider including.
It is pretty self explanatory; allowing branching between 2 paths.
& would be useful for checking outputs and readings at various
critical points for debugging purposes.
I know that there is a work around with split + 0-1 knob,
or alternatively, split + switch + 2x const, but they're cumbersome.
All the best,
Keep up the good work
James
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Image Attachments:
fork.gif
From: Max Smirnov (SMIRNOV)
Hi James,
I didn't write a line of code since 1.0 rc3 release. Sorry, have no time at all.
>>I have a proposal for an extension to switch node
Good idea. I'll add it to Switch node.
From: FDP
Hi Max,
Thanks for building this awesome tool!
I'm having a problem with node editor v 1.0 (rc3). It appears that Macros aren't working for me at all (either in MoI 3 or 4 beta). The following error pops up if I select Macro (the error looks identical in 3 and 4 beta, although I can only cut and paste the error in 4 beta):
Script error
TypeError: undefined is not an object (evaluating 'document.URL.split(/moi:\/\/appdata\/(.*\/).*/g)[1].replace')
moi://ui/nodeeditorv10rc3/core/main.js line 4404
4400: var entries = {};
4401: for(i=0; i<values.length; i++) { if ( values[i] ) entries[i] = { value: ">"+values[i], content: lang.getTranslation(values[i]), is_menu: false }; }
4402:
4403: var dir = (moi.filesystem.getAppDataDir)?moi.filesystem.getAppDataDir:moi.filesystem.getProcessDir;
4404: >> var path = dir()+document.URL.split(/moi:\/\/appdata\/(.*\/).*/g)[1].replace(/\//g,"\\")+"macros\\";
4405:
4406: if ( moi.filesystem.dirExists(path) )
4407: {
4408: var files = getFiles(path);
Any ideas on what I am doing wrong?
-FDP
From: Max Smirnov (SMIRNOV)
Hi FDP,
I'll check it this weekend. I have no idea at the moment.
From: FDP
Hi Max,
Any chance to look into that error? I'm sorry to be bugging you with this - understand if you are super busy!
-FDP
From: Karsten (KMRQUS)
Hello FDP,
could you make a zip of your nodeeditor Folder and post it - maybe something is wrong with it. As a Workaround I would Switch back to an older Version. Worth a try.
Have a nice day
Karsten
From: FDP
Thanks!
Attached the zip. This is from my: 'Program Files/MoI 4.0 beta Jun-6-2018/ui' folder (64bit).
Attachments:
nodeeditorv10rc3.zip
From: Barry-H
Hi FDP,
not sure if this is your problem but you are missing the basicfunctions.js
I have attached a copy that you need to put in the libs folder that is within the node extensions folder.
Hope this helps.
Barry
Attachments:
basicFunctions.js
From: Karsten (KMRQUS)
Hello FDP,
it seems that an Installation und /ui/ Folder doesn't work. I think you have to install under appdata/Roaming/moi/.
Have a link to this post:
http://moi3d.com/forum/index.php?webtag=MOI&msg=7713.767
Maybe Max can help hopefully.
Have a nice day
Karsten
From: James (JFH)
Hi Max/Karsten & others who may be interested.
There is a component (widget) in grasshopper called "GraphMapper" that remaps a numerical array to values under a user defined curve. see below
I imagine that coding for such a node would be quite difficult, however I propose a more limited node that may be more achievable (below image)
In essence it would take a linear progression of number (say point distances from an attractor) and shift them to ease in and out.
Your thoughts?
James
P.S. a NE widget equivalent of GraphMapper would nevertheless still be the ideal... one day; See attached image below
Image Attachments:
curve-from-points-with-y-graph-mapper1.jpg
easing.gif
graphMapper.jpg
From: bemfarmer
The FrenetKTCurve script scans a curve for values of x and y.
- Brian
From: speedy (AL2000)
Hi James and Friends
it is strange and curious, as though distant miles of Kilometers
our thoughts are so close ....
Just a few days ago I thought about how it would be useful
to be able to insert something similar to Graph Mapper ...
of our beloved Grasshopper, in Elephant
For this purpose, I tried to use the available tools
to recreate something similar .......
The result I have to say was better than I thought ...
But it certainly would be very useful to be able to implement it
Our gurĂ¹ (max and Karsten) have material to focus on
I'd say....
We hope for good news
the file and some images at this link:
http://www.mediafire.com/file/ots3p0n6dboq42w/-Similar_Graph_Mapper.zip/file
Have a nice day to all
al
Message 7713.827 was deleted
From: James (JFH)
Hi All,
I have knocked up a simple macro for applying easing to a num array.
It achieves the result by physically emulating what graph mapper does with code,
by actually projected on to a user defined curve, not elegant but it works.
To see easing in action, I have included in my latest .nod file:
http://moi3d.com/forum/index.php?webtag=MOI&msg=7777.1182
James
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Image Attachments:
easingMacro.gif
From: James (JFH)
Hi All,
To better illustrate how easing macro works
please find attached animation.
In this example, the new array is input into x component of Point node,
but it could alternatively be circle/polygon radii, angles, star ratios etc.
See small image and multiEasing.nod attached
James
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Image Attachments:
easingMacroAnim.gif
multiEasing.jpg
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