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From: Max Smirnov (SMIRNOV)
Hi James
>> However double finger, double tap does not "zoom to extents" as expected.
>> Rather it zooms to mid-size, but does not centre on the canvas.
I'll change the double-tap zoom logic in the next release.
From: Max Smirnov (SMIRNOV)
nodeeditor.v.1.0.rc3 (I hope this one will be last before v1.0 release)
http://moi.maxsm.net/files/nodeeditor/nodeeditor.v.1.0.rc3.2018.03.09.zip
Fixed a couple of bugs.
Also I clean all waste from NE files.
Updated translation file.
Pilou, I removed french translations of all obsolete and unofficial nodes. Later I will help you to make an extension for unofficial nodes.
Right now I need your help with translation. Could you check an attached file, and add translations for all words marked with "?"
From: Frenchy Pilou (PILOU)
sure! ;)
From: mkdm
Hi Max.
This version works with V4 only or also with V3 ?
Thank you very much :)
From: Frenchy Pilou (PILOU)
Done ;)
Of course must be tested in action! :)
(i change the name of the file for avoid some erase on my rustic Web site)
http://moiscript.weebly.com/uploads/3/9/3/8/3938813/nodeeditortranslation_fr1_10_03_2018.xlsx
Some Lines are empty in column D ?
From: Max Smirnov (SMIRNOV)
Marco,
>>This version works with V4 only or also with V3 ?
I forgot to test this version with V3, but it should work fine.
Frenchy Pilou
Thank you!
>>Some Lines are empty in column D ?
You may leave it empty when French and English words are same.
From: mkdm
@You : "...I forgot to test this version with V3, but it should work fine..."
Ok! Thanks.
From: James (JFH)
Hi Max,
How are you going with finalisation of NE v1.0 release?
I have a proposal for an extension to switch node
that you might consider including.
It is pretty self explanatory; allowing branching between 2 paths.
& would be useful for checking outputs and readings at various
critical points for debugging purposes.
I know that there is a work around with split + 0-1 knob,
or alternatively, split + switch + 2x const, but they're cumbersome.
All the best,
Keep up the good work
James

Image Attachments:
fork.gif
From: Max Smirnov (SMIRNOV)
Hi James,
I didn't write a line of code since 1.0 rc3 release. Sorry, have no time at all.
>>I have a proposal for an extension to switch node
Good idea. I'll add it to Switch node.
From: FDP
Hi Max,
Thanks for building this awesome tool!
I'm having a problem with node editor v 1.0 (rc3). It appears that Macros aren't working for me at all (either in MoI 3 or 4 beta). The following error pops up if I select Macro (the error looks identical in 3 and 4 beta, although I can only cut and paste the error in 4 beta):
Script error
TypeError: undefined is not an object (evaluating 'document.URL.split(/moi:\/\/appdata\/(.*\/).*/g)[1].replace')
moi://ui/nodeeditorv10rc3/core/main.js line 4404
4400: var entries = {};
4401: for(i=0; i<values.length; i++) { if ( values[i] ) entries[i] = { value: ">"+values[i], content: lang.getTranslation(values[i]), is_menu: false }; }
4402:
4403: var dir = (moi.filesystem.getAppDataDir)?moi.filesystem.getAppDataDir:moi.filesystem.getProcessDir;
4404: >> var path = dir()+document.URL.split(/moi:\/\/appdata\/(.*\/).*/g)[1].replace(/\//g,"\\")+"macros\\";
4405:
4406: if ( moi.filesystem.dirExists(path) )
4407: {
4408: var files = getFiles(path);
Any ideas on what I am doing wrong?
-FDP
From: Max Smirnov (SMIRNOV)
Hi FDP,
I'll check it this weekend. I have no idea at the moment.
From: FDP
Hi Max,
Any chance to look into that error? I'm sorry to be bugging you with this - understand if you are super busy!
-FDP
From: Karsten (KMRQUS)
Hello FDP,
could you make a zip of your nodeeditor Folder and post it - maybe something is wrong with it. As a Workaround I would Switch back to an older Version. Worth a try.
Have a nice day
Karsten
From: FDP
Thanks!
Attached the zip. This is from my: 'Program Files/MoI 4.0 beta Jun-6-2018/ui' folder (64bit).
Attachments:
nodeeditorv10rc3.zip
From: Barry-H
Hi FDP,
not sure if this is your problem but you are missing the basicfunctions.js
I have attached a copy that you need to put in the libs folder that is within the node extensions folder.
Hope this helps.
Barry
Attachments:
basicFunctions.js
From: Karsten (KMRQUS)
Hello FDP,
it seems that an Installation und /ui/ Folder doesn't work. I think you have to install under appdata/Roaming/moi/.
Have a link to this post:
http://moi3d.com/forum/index.php?webtag=MOI&msg=7713.767
Maybe Max can help hopefully.
Have a nice day
Karsten
From: James (JFH)
Hi Max/Karsten & others who may be interested.
There is a component (widget) in grasshopper called "GraphMapper" that remaps a numerical array to values under a user defined curve. see below
I imagine that coding for such a node would be quite difficult, however I propose a more limited node that may be more achievable (below image)
In essence it would take a linear progression of number (say point distances from an attractor) and shift them to ease in and out.
Your thoughts?
James
P.S. a NE widget equivalent of GraphMapper would nevertheless still be the ideal... one day; See attached image below
Image Attachments:
curve-from-points-with-y-graph-mapper1.jpg
easing.gif
graphMapper.jpg
From: bemfarmer
The FrenetKTCurve script scans a curve for values of x and y.
- Brian
From: speedy (AL2000)
Hi James and Friends
it is strange and curious, as though distant miles of Kilometers
our thoughts are so close ....
Just a few days ago I thought about how it would be useful
to be able to insert something similar to Graph Mapper ...
of our beloved Grasshopper, in Elephant
For this purpose, I tried to use the available tools
to recreate something similar .......
The result I have to say was better than I thought ...
But it certainly would be very useful to be able to implement it
Our gurĂ¹ (max and Karsten) have material to focus on
I'd say....
We hope for good news
the file and some images at this link:
http://www.mediafire.com/file/ots3p0n6dboq42w/-Similar_Graph_Mapper.zip/file
Have a nice day to all
al
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