v.0.80
Added function updateThisNodeGraph. This function updates node graph without canvas reloading.
Knob, Slider and Output nodes has been rewritten. Now they use updateThisNodeGraph. Significant interface performance boost!
Fixed pointArray.pushFrame deg/rad bug
Changed node connections (lot of graphical changes)
Arrays group renamed to Points
Due lack of time I didn't tested all new graphical features well. Send me a message if you find glitches and bugs.
thanks for the reply. Ok, I understood! And now I see you mentioned it! I've tested the example.0.77 and get some errors, so I fixed it in the wrong way.
Dear friends, don't use .nod from the old beta version. And don't use old .js files.
This software still in developing. I'm changing nodes, variables, logic, names.
I'll think about back compatibility after v.1.0 release only.
Dear friends
can someone explain to me the features
(Points Math) with some example ..
something is simple ..... but other features
they are unknow for me-
I upload a starting file......
Many thank
al
Hi James, and Max ,
another question, sorry.......
How can I handle the n°. outputs
(In this case curves)-
As in the example posted to delete one
in order to make the Loft no Creased ?
(GH / Rhino you can)
and you can, in the future, implement this in "Elephant"
al
Hi James
Many thanks for the help...
I need to ask other, maybe you could help my;
- How can I enter a domain of U and V in the Math node pt
into Fx3D Graph exists a field (Min) and (Max) ?
- you can create parametrically, with values on slider,
a Range -> (Domain / integer) ?
-and you can , always create parametrically ,
a Series of numbers -> Start Number / Interval / Number instances ?
>>I need to ask other, maybe you could help my;
- How can I enter a domain of U and V in the Math node pt
into Fx3D Graph exists a field (Min) and (Max) ?<<
An earlier iteration of MathArray node had inputs for UMin, UMax, VMin & UMax.
These have been removed with the name change to MathPoints.
I believe that Max is developing Range and series nodes to satisfy this requirement
and the others you mentioned We need to wait and see.