Sharif
Good idea, I'll think about it later. Not now.
James
>>A possibly simpler alternative would be to allow range fields to accept variables as shown.
I thought about it. At first I need to check a performance of this node. If implementation of this feature will not lower an overall performance, I'll add it.
Karsten
>> At the moment, I try to implement the pushFrame-function
Yes, it's not as easy as it looks. :) I also wrote RX RY reverse transformation in the SphereArray node. Need to think about RZ.
Pilou
>>I have changed the "EN" to "FR" and add the French dictionnary with good syntax, run Moi In French but...all stay in English!
change lang.set("EN") line in index.html file
Tom
>>a node based audio application has three interface states for nodes: "Collapsed" ... "Used Inputs" .. and "All"
I like this! It will not so easy to implement, but I'll try it.
@Max here the
File lang.js with "EN", but put "FR" change nothing even input "FR" inside the Index.html !
lang.set("FR"); https://we.tl/dNcE2OGmpu valuable till 10 / May / 2016
A big mystery!
Shortcut is this one ?
moi.ui.createDialog( 'nodeeditor/index.html', 'resizeable,defaultWidth:680,defaultHeight:420', moi.ui.mainWindow )
Can you give me the list of the \ui\nodeeditor\...
"My index html is lang.set("FR");" <<This is correct.>>
"My lang.js is var lang = { LANGUAGE: "FR" } " <<<This is "incorrect." Leave it as: var lang = { LANGUAGE: "EN" }>>>
I temporarily went to MoI Options, and edited the moi.ini file to read, under [UI] as Language=French
With index html: lang.set("FR");, and leaving your lang.js as downloaded, with var lang = { LANGUAGE: "EN" }
no other modifications were needed to get French Node language.
There is no need to add the French words to the EN section, lines 159+ in your post.
- Brian
(These are my personal observations and tests and opinions:-)