MoI discussion forum
MoI discussion forum

Full Version: V4 Wish List

Show messages:  1-15  …  316-335  336-355  356-375  376-395  396-415  416-435  436-455  …

From: trc (TERRYC)
6 Dec 2017   [#376] In reply to [#375]
I am also hoping for native dimensioning despite max's excellent script. My work involves relatively small structures and dimensional display installations. These require very detailed notations with four decimal dimensions and need to display in and print from orthographic and 3D views. I have been using Max's script (thank you so much Max) and am just getting by with the help of Illustrator and Acrobat... but hope for a native MOI solution.
From: chippwalters
8 Dec 2017   [#377]
Hey Michael,

Just thought I'd share this 42 sec video for Fusion 360 showing how well modeling works with Ambient Occlusion. Just a reminder it would be nice to see something like this in V4 :-)

https://scontent-sit4-1.cdninstagram.com/vp/2da845b9e7417ff92340504bd7c26600/5A2C79DE/t50.2886-16/20001550_296416754165355_4321790084023058432_n.mp4
From: Metin Seven (METINSEVEN)
8 Dec 2017   [#378] In reply to [#377]
Fascinating and impressive design. Did you create this model, Chipp? And is it an imaginary sci-fi object?
From: Michael Gibson
8 Dec 2017   [#379] In reply to [#377]
Hi Chipp, it does look cool. I would like to work on that at some point here but for v4 it seems doubtful, there are just so many more fundamental things to address first before I can do the experimentation that would be needed to get a good looking ambient occlusion going. There isn't just one way to do it so it's not like flipping a button or something like that to add it.

- Michael
From: chippwalters
8 Dec 2017   [#380]
Metin, no, not mine. It's hexaracts (Instagram).

Thanks Michael, I was just hoping... :-)
From: pw
12 Dec 2017   [#381]
Hi Michael,
as requested, here my wishes / suggestions for the V4 (8703.14).
Meanwhile I found out, that most of my whishes can be fullfilled by scrips or hidden commands.
That is the rest, possibly there is alreay a solution, but I didn't found it yet.

Wishes Prio 1:
- select all adjacent 2D curves, by clicking on a non selected segment (see 8703.4). Of course the selection can stop, if there is something non linear like a y-connection at the end/beginning of the next segment. Y-connection in between a segment can also be omitted and only the adjacent segment can be taken.
- a simple possibility to deselect / select all snap modes (no deselecting the snap mode itself). So you can in some cases select a distinct snapmode quickly. There could be a control box for all/none in the snap window and also a scripting possibility for that.
- DXF-layer to MOI-styles import (see 8703.4)

Prio 2
- better debugging window options (see 8703.14)
- make the Browser Objects-window also sortable according to the object-list entries (not only alphabetical).
- get the 2D-curve segments type(circle, polyline, etc.) by script

Suggestions: it is more a "thinking about ...":
- make the side-pane and browser window not only selectable "adjacent, inside ..." but also docable and with landscape and portrait mode. I think for example about people, who work with 2 monitors, they could for example use one for the drawing and the other for the side-pane/browser windows.
- maybe an extra window for the selection of the shortcuts. If you have a lot of shortcuts and do not use them daily, sometimes, a graphical selection from a separat window could be quicker, than searching the shortcuts in your options until you are aware of the keys again.

Best Regards,
Paul
From: Michael Gibson
12 Dec 2017   [#382] In reply to [#381]
Hi Paul,

re:
> - a simple possibility to deselect / select all snap modes (no deselecting the snap mode itself). So
> you can in some cases select a distinct snapmode quickly. There could be a control box for all/none
> in the snap window and also a scripting possibility for that.

You can do this one currently by doing a right-click on the snap mode. If you right-click on a snap in that menu, it will deselect all the other snaps and leave just that one selected. Later on if you right-click on a snap that is the only active one it will turn all of them back on.

- Michael
From: pw
13 Dec 2017   [#383] In reply to [#382]
Thank You, Michael, good to know. I wasn't aware of that feature yet ;).

Paul
From: Unknown user
14 Dec 2017   [#384]
Hi Michael. Thanks for the bug fix, everything works perfectly. I have a question, you can add in the program approximation of the curve by arcs and lines. Or is it difficult?
Vladimir.
From: Michael Gibson
15 Dec 2017   [#385] In reply to [#384]
Hi Vladimir, I'm not really sure how difficult an arc fitting mechanism is, I've never made one before. Is it important for it to use the least number of arcs possible?

- Michael
From: Unknown user
15 Dec 2017   [#386] In reply to [#385]
> Is it important for it to use the least number of arcs possible?

Let this controls the accuracy. You can mix lines and arcs.

Vladimir.
From: bemfarmer
15 Dec 2017   [#387] In reply to [#386]
google of "biarc approximation of nurbs curves" gets some hits...
- B
From: Unknown user
16 Dec 2017   [#388] In reply to [#385]
Hello Michael. I'm sorry if I wrote somewhere bad, I communicate through an interpreter. If the translation is bad let me know and I will cease to bother you.
Vladimir.
From: Michael Gibson
16 Dec 2017   [#389] In reply to [#388]
Hi Vladimir, you didn't write anything bad I'm just not sure how much work is involved and I'd need to do some studying before really knowing any answer for when an arc fitting function could be implemented.

I was also trying to think about where it could be exposed in the UI, there are a few different possibilities like maybe on a more detailed object properties dialog, or maybe as another curve conversion option for DXF export.

- Michael
From: Unknown user
16 Dec 2017   [#390] In reply to [#389]
Thank you for your attention. Good luck to you.
From: bemfarmer
16 Dec 2017   [#391]
Here is a link to a recent paper, with an algorithm, for fitting arc splines to NURBS:

https://www.researchgate.net/profile/Xunnian_Yang/publication/3845146_Approximating_NURBS_curves_by_arc_splines/links/594ca7eb458515e70348b782/Approximating-NURBS-curves-by-arc-splines.pdf

- Brian
From: Michael Gibson
17 Dec 2017   [#392] In reply to [#391]
Thanks Brian!

- Michael

Message 6925.393 was deleted


From: bemfarmer
17 Dec 2017   [#394] In reply to [#392]
You are welcome Michael.

I'm still reading the paper...
From my limited understanding, the purpose of such a dxf export in arc/line format would be useful?
Maybe tangents of NURBS curve would be exposed to scripting in the future?

- B
From: bemfarmer
17 Dec 2017   [#395] In reply to [#394]
A closer look shows that the paper was uploaded in 2017, but was written in 2000.
There are 2 other similar papers by the author in ~2001, and the paper is cited by other papers.

Piegl & Tiller: https://documents.tips/documents/biarc-approximation-of-nurbs-curves.html

- B

Show messages:  1-15  …  316-335  336-355  356-375  376-395  396-415  416-435  436-455  …