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Full Version: V4 Wish List

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From: Michael Gibson
10 Feb 2017   [#171] In reply to [#170]
Hi Marco, I'm sorry but I still don't know exactly when yet. Getting pretty close though, I've got a short list of some various things and then still one major area for the viewport display engine left to do. When I'm down to only the viewport display left I'll make an announcement about the status.

- Michael
From: Metin Seven (METINSEVEN)
10 Feb 2017   [#172] In reply to [#171]
Cool. Eagerly looking forward to have a go at V4 on MacOS!
From: mkdm
10 Feb 2017   [#173] In reply to [#171]
Thank you very much Michael for this new very interesting news :)

I guess that you have worked hard to build a TRUE Mac Os version and this is a very good thing
both in terms of a market choice and of a technical point of view.

Just a questions about that...

From the point of view of the commercial license, what about that two versions ?
That is, are them distinct or if I have a Windows license I can also install Moi on a Mac ?

Anyway, I wish you a very good work for the new viewport display engine and...I stay tuned.

See you!
From: Michael Gibson
10 Feb 2017   [#174] In reply to [#173]
Hi Metin & Marco, yes the new native compiled mac version fixes a lot of little glitches from the Wineskin one. It should be a lot better foundation going forward since the Wineskin one tends to break fairly easily with new OS releases.

re:
> From the point of view of the commercial license, what about that two versions ?
> That is, are them distinct or if I have a Windows license I can also install Moi on a Mac ?

It will be the same as the current Windows and Mac versions which is that the licenses are cross platform, you can use the same MoI license on either Windows or Mac or both. So for example if you have a Windows desktop machine and a Mac laptop you can install the same license on both of these machines just as long as you have it actively launched and running on one of those installs at a time. You would only need an additional license for another machine if you want to have someone else running it there the same time as you on your other machine.

- Michael
From: mkdm
10 Feb 2017   [#175] In reply to [#174]
Hi Michael!

@You : "...you can use the same MoI license on either Windows or Mac or both...You would only need an additional license for another machine if you want to have someone else running it there the same time as you on your other machine."

Perfect! This is a very good thing to know :)

See you.

- Marco (mkdm)
From: ptaszek
14 Feb 2017   [#176]
Hello Michael,
Is it already possible to say when v4 will be released?

Best
-Maciek
From: Michael Gibson
14 Feb 2017   [#177] In reply to [#176]
Hi Maciek,

re:
> Is it already possible to say when v4 will be released?

Sorry I don't have a specific date yet. The first beta release isn't too far off though. If you're asking about the final v4 release, that is a ways further off it will be in beta release for a while before the final one will be ready.

- Michael
From: ptaszek
15 Feb 2017   [#178] In reply to [#177]
OK, thank you!
I need to wait then.
I just don't want to buy v3 just before v4. One more question.Will be possible to buy beta with free upgrade to final?
Or it will be just possible to buy the final version?

Best
-Maciek
From: Frenchy Pilou (PILOU)
15 Feb 2017   [#179] In reply to [#178]
You can use the free infinite Alternate trial version V3 (No expiration but save disabled) for training! :)
http://moi3d.com/download.htm
From: ptaszek
15 Feb 2017   [#180] In reply to [#179]
Thank you! This is what I will do :)
From: Michael Gibson
15 Feb 2017   [#181] In reply to [#178]
Hi Maciek,

re:
> I just don't want to buy v3 just before v4. One more question.Will be possible to buy beta with free upgrade to final?
> Or it will be just possible to buy the final version?

Sorry no the beta version won't be set up for sale on it's own, it will just be available to existing users. For buying v4 you'd have to wait until the final version is ready. I don't really have any good idea when that will be, it depends a lot on how the beta release goes.

- Michael
From: ptaszek
17 Feb 2017   [#182] In reply to [#181]
Thank you for the answer Micheal.
All the best
-Maciek
From: Nebuka (MINDWORK3D)
21 Feb 2017   [#183] In reply to [#181]
Hi Michael,
I was wondering if you have an eta for v4 beta ?

Thanks
Can
From: Michael Gibson
21 Feb 2017   [#184] In reply to [#183]
Hi Can,

re:
> I was wondering if you have an eta for v4 beta ?

Sorry no specific target date quite yet. It's not too far off though, probably something like 2-3 months. But of course if you asked me 2 or 3 months ago I would have probably thought the same thing.

- Michael
From: moritzbock (MORITZ)
28 Feb 2017   [#185]
Hi Michael, would it be possible for the next version to install an improved FBX export function to pass the object names to Keyshot correctly?

- moritz
From: Michael Gibson
28 Feb 2017   [#186] In reply to [#185]
Hi Moritz, yes in V4 I do want to improve the FBX exporter to include object names and material assignments.

For now if you use .obj format instead for going into Keyshot, those will come through.

- Michael
From: moritzbock (MORITZ)
1 Mar 2017   [#187] In reply to [#186]
Hi Michael, thanks for the quick reply. I'm already looking forward to the new version. That will definitely be a bang
- moritz
From: Michael Gibson
1 Mar 2017   [#188] In reply to [#187]
Hi Moritz, just to clarify - that's something I want to improve during the v4 beta period. I don't expect to have that done for the very first v4 beta release though.

- Michael
From: AlexPolo
1 Mar 2017   [#189] In reply to [#188]
Hi Michael,

Also adding to this wish list would it be possible when exporting a part from a multi part object or just selected object that the file name picks up from the selection this would make a very handy feature in handling assemblies and say exporting out separate STEP files for manufacture and not manually naming a part the wrong name.

Look forward to new release.

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