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From: Max Smirnov (SMIRNOV)
Hi PaQ,
Thank you for this valuable information. I have some ideas how to improve quality.
From: Finema
Hi Max
any idea about my problem above ?
thanks.
From: Mauro (M-DYNAMICS)
I tried -ImportObj- with Lisa-head from C4D
Tried to join all surfaces but obviously take too much time
Obj file is 4 Mb,if saved in 3dm is 231 Mb
Image Attachments:
1.JPG
2.JPG
3.JPG
From: Michael Gibson
Hi Mauro,
> I tried -ImportObj- with Lisa-head from C4D
That looks very dense - is it a several times subdivided result that is being exported? If so then you want to try exporting the base level control mesh rather than already subdivided geometry.
- Michael
From: Mauro (M-DYNAMICS)
Ciao Michael
Lisa comes from C4D content browser,she's already subdivided
From: mdesign
I joined small patches (much quicker) to few bigger patches and after all I joined all bigger patches into one solid. Much quicker than do it as one time consuming process (I used that for that bottle above). Maybe that helps.
From: amur (STEFAN)
Hi Mauro,
just in case you need to recover her... ;-)
http://www.mariussilaghi.com/products/subd-recovery
Regards
Stefan
From: Max Smirnov (SMIRNOV)
Finema
>any idea about my problem above ?
Sorry, I don't have a mac. But it's very strange, it should work.
From: Finema
Max,
I've tested all the example in this thread (and more) and none are running.
I've a 2 x 2,8 GHz Quad-Core Intel Xeon Mac Pro and 6 Go ram.
The Subdivision panel displays a split second and disappears.
No other Mac user had this problem ? It's curious...
Thanks...
From: Kroete (TAREK)
Hi, yes I am a mac user as well and when running the script I see a window flashing up on the left upper corner and that is it.
Maybe this will be resolved soon but anyway your work is awesome !!
From: amur (STEFAN)
For me the subd script works well with MoI 2.52 (have not updated yet to 3.0) under OSX 10.8.5 with my old iMac.
Regards
Stefan
From: Max Smirnov (SMIRNOV)
Finema
Kroet
Check beta1 or beta2. Does it work?
From: Max Smirnov (SMIRNOV)
Beta 5.
Fixed bug with high valence vertices (>16-20)
Some surface tuning. Not perfect, but smoother than beta4.
b4 - red, b5 - green
Upd: Fixed tolerance bug, which may cause errors while importing very small models. Reuploaded.
From: Frenchy Pilou (PILOU)
Voluptuous!
From: Finema
Hi,
As in the beta4, The Subdivision panel displays a split second and disappears.
From: Max Smirnov (SMIRNOV)
Hi,
have you tried to use beta 1 or 2?
From: Finema
sorry, no i haven't...
Where can i find it ?
can i install both version on my mac ? V2 and V3 ?
thanks
From: Max Smirnov (SMIRNOV)
beta1
http://moi3d.com/forum/index.php?webtag=MOI&msg=6674.82
beta2
http://moi3d.com/forum/index.php?webtag=MOI&msg=6674.117
All versions of the script works with MoI V3 only.
From: Finema
i've tested with beta1 and beta2 and it's the same issue > the Subdivision panel disappear
in fact, the script run only with very simple object with low polygon (as cup in attachment)
but fail with more complex objects as hypo also in attachment
Thanks
From: Max Smirnov (SMIRNOV)
I wrote a new version of importObj script. Now it works much better with twisted polygons.
I've tested this model with different version of subdiv script. Beta 2 and 3 works good. In beta 4 I wrote new LoadMesh function. Seems it have problem with this mesh. I'll check it today evening.
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