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From: Michael Gibson
Thanks very much Michael!
From: Michael Gibson
Ok, just 2 things left on my cleanup list before putting out the new beta.
- Michael
From: BurrMan
:)
From: eric (ERICCLOUGH)
Yep ... big smile here too.
eric
From: MajorGrubert (CARLOSFERREIRAPINTO)
: )
From: Frenchy Pilou (PILOU)
Any more surprises than the PDF in the next beta ? :)
From: Michael Gibson
Hi Pilou,
> Any more surprises than the PDF in the next beta ? :)
The PDF/AI/DXF export is the main thing, there are a few other minor new things as well.
- Michael
From: mattj (MATTJENN)
you're just teasing us now . . .:-)
From: blowlamp
... and probably tucked up in bed whilst leaving us to stew overnight ;-)
Martin.
From: bemfarmer
http://www.merriam-webster.com/thesaurus/banner[adjective]
From: Mike K4ICY (MAJIKMIKE)
I've seen this phenomena before...
From: danperk (SBEECH)
Image Attachments:
NatRRstls.jpg
From: Frenchy Pilou (PILOU)
Etno...logic! :)
From: Michael Gibson
Down to one thing left on the cleanup list!
- Michael
From: mattj (MATTJENN)
must be one day to go then . . . :-)
From: Michael Gibson
Zero things left on the list! I'll see if I can make a build before I fall asleep...
- Michael
From: Frenchy Pilou (PILOU)
Suspense!
From: Michael Gibson
New Nov-19 beta is up:
http://moi3d.com/beta.htm
It will take me a bit to assemble the release notes and make the regular main announcement.
The main new thing is hidden line removal when exporting to AI, PDF, and DXF formats.
- Michael
From: Michael Gibson
If you make some nice hidden-line exports to PDF / AI / DXF, it would be cool to see some posted here!
- Michael
From: Michael Gibson
Some quick notes:
Shift while drawing now works for an enhanced straight snap. When you hold down shift straight snap will have priority over object snap, and the current straight snap line will stay locked on for as long as you hold shift. Also when you hold down shift straight snap will activate to the closest straight snap line regardless of how far away it is to the mouse.
AI format for clipboard transfer should work on on OSX.
Some bugs fixed in surface/surface intersection, some cases that didn't work before with things like 2 pipes crossing each other should work better now.
Layers are exported to DXF format
Bug fixes to Blend between 2 edges that touch each other at sharp "pole points", and to order sorting for loft to point.
- Michael
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