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Full Version: Hidden line removal progress

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From: Marc (TELLIER)
24 Oct 2013   [#208] In reply to [#203]
""""""""""""""""""""''The way it works is the actual specific image resolution is fit to go around the objects being exported""""""""""""""""""

Hi Michael,

That's how I understood it, the numbers displayed would be that custom resolution.
It's not worth the trouble if it's too complicated, I'm sure I will quickly get used to estimate resolutions in that fashion.

Marc
From: MajorGrubert (CARLOSFERREIRAPINTO)
24 Oct 2013   [#209]
Landscape, please ; )
From: Michael Gibson
24 Oct 2013   [#210] In reply to [#208]
Hi Marc,

> That's how I understood it, the numbers displayed would be that custom resolution.

Yeah unfortunately it's not currently easy for the dialog code to know that resolution at the point that the dialog will be displayed, it's something that's calculated by the hidden line removal engine after it receives those parameters to use...

It could be possible to recode that, but it can be somewhat inconvenient in general for UI code to interact back and forth with low level engine code.


That same resolution will control not only the shaded image resolution, but also the resolution of the depth map that's used for hidden/visible determination. So if you are getting some smaller size details not coming through that will be a parameter you can increase to make the depth map more fine grained too.

- Michael
From: mattj (MATTJENN)
25 Oct 2013   [#211]
hi michael

What you suggested with setting the units to say .2 is perfect - didn't think it would work like that! Thats why you're the programmer and I'm the illustrator ;-)
Great work, can't wait to give it a test drive - I have lots of big STEP files waiting.

Matt
From: wastzzz
29 Oct 2013   [#212]
Will the dxf export support layers in the next beta?
From: Michael Gibson
29 Oct 2013   [#213] In reply to [#212]
Hi Max,

> Will the dxf export support layers in the next beta?

It's on my list of things I'd like to get done with this hidden line removal work but I have not got to the DXF part of the work quite yet.

- Michael
From: Michael Gibson
29 Oct 2013   [#214] In reply to [#212]
Hi Max, also I'm not really sure if the DXF export should have all these exact same options as the AI/PDF export like for generating outlines and silhouettes in addition to just hidden/visible lines.

For one thing I'm not sure if I'll be able to put in an embedded bitmap in the DXF file like I can for AI and PDF files.

So the DXF export may be a bit more simplified, with just options for whether to generate hidden lines or not.

- Michael
From: wastzzz
30 Oct 2013   [#215] In reply to [#213]
Please, I really need the DXF format to export layers (styles).
Because: if I export MoI > AI it has layers, then ok, I convert from AI > DXF\DWG, and import into AutoCAD. The imported drawing is not precise. It has slightly overlapping lines and makes it impossible to hatch.
If I export MoI > DXF and import in AutoCAD, the lines are perfect. But no layers. :(
From: bemfarmer
30 Oct 2013   [#216]
.
From: Marc (TELLIER)
30 Oct 2013   [#217] In reply to [#215]
Hi, wouldn't it be easy to select by linetype in Autocad with quick select?
You could then assign your selection to another layer.

Marc
From: ed17 (ED17ES)
1 Nov 2013   [#218]
If you are on a mac a free alternative (for the moment) is exporting from rhino. Thats what I do, but the direct MoI to AutoCAD workflow is ideal.
From: wastzzz
1 Nov 2013   [#219] In reply to [#218]
Also because I need a dxf output with the upcoming hidden line feature.. And layers
From: Michael Gibson
7 Nov 2013   [#220] In reply to [#1]
Ok, this is getting pretty close to being finished up... I think that probably tomorrow I'll have the hidden line removal stuff wrapped up and then I have a short list of some other things to look at and then I'll be ready for a new beta. So not too much longer.

- Michael
From: danperk (SBEECH)
7 Nov 2013   [#221] In reply to [#220]
:) :) :) :)

Image Attachments:
MoINanoBlocks.jpg 


From: BurrMan
7 Nov 2013   [#222] In reply to [#221]
"Australia steps to the line.... Their looking pretty fit and chipper today Al"......America has not been a contender for some time now...... The French have a good shot at it this release.... I'm on pins and needles..... The edge of my seat.... Loosing hair as we speak... This is as good as it gets....... You were born to be modelers. This is YOUR time......
From: Frenchy Pilou (PILOU)
7 Nov 2013   [#223]
Maxi mini Lego! :)
From: Michael (ORION20036)
10 Nov 2013   [#224] In reply to [#56]
I have just been reading through this thread Michael, excellent work you have undertaken, which I have no doubt will save masses of time when exporting to vector formats. I was also looking for information on removing the seams, which would also be handy in the general moi viewing window, is a script to do this better before saving to clipboard, so it could be used in the moi view window as well.
From: Michael Gibson
10 Nov 2013   [#225] In reply to [#224]
Hi Michael, I think that probably after this next beta you'll want to use the new export to generate rendered images rather than doing the previous screen view render to clipboard method.

It is possible to hide seam edges in the regular display with a script currently though, see here for one that will do that:
http://moi3d.com/forum/index.php?webtag=MOI&msg=3003.3

- Michael
From: Michael (ORION20036)
10 Nov 2013   [#226] In reply to [#225]
Thank you for your very prompt reply Michael, that will be of great help, also looking forward to your next beta.

I must put you down as a contender for the "Guinness Book of Records" for being one of the fastest people on cad related forums to respond to questions, you really do have your eye on the ball with your "Moment of Inspiration".


Your time and input really do deserve to be rewarded!.
From: Michael Gibson
10 Nov 2013   [#227] In reply to [#226]
Thanks very much Michael!

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