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From: BurrMan
Your looking at WebGL and what is rendering it will depend on the browser AND OS. My default Windows IE doesnt play it. WEBGL is nativley meant to run Open GL, but "2.0" I think, and alot of drivers dont run it or support it very well. Chrome and others use ANGEL to convert the OpenGL to DirectX.
There are many factors. My experience so far is Firefox runs the WebGL stuff the best, right out of the box. It worked on this particular model better than chrome. I didnt even try to load "ChromeFrame" on my IE to test it.
I would appreciate Microsoft to Enable WebGL but they have been against it for quite awhile. Maybe rightly so.
There is talk that Internet Explorer 11 looking to be released this month in Windows "Blue" has WebGL support signs built into it, but not implemented. I guess we'll see.
From: Mauro (M-DYNAMICS)
All fine here using Firefox and Chrome
1 minute loading ,then all objects showed at same time(Nvidia GTX 460)
just rim wait 15 sec. to become chromed
Thanks Pilou,Didier and Mike !
M
From: Frenchy Pilou (PILOU)
Ok I have tested on another computer ;)
10 seconds loading on the forum
1 second for have chrome!
Fabulous Scketchfab and model ;) !!!
http://moiscript.weebly.com/jante.html (at the end of the page)
From: Frenchy Pilou (PILOU)
and I have tested as now you can registered without Twitter facebook etc... ;)
From: Lordfox
Excelent Tutorial ;)
But need a short tutorial for making the pattern, I did have made some patterns with illustrator too, so I can use also ai patterns?!
From: Mike (MGG942)
Works great on my set-up.
Chrome under Windows 8.1 64 bit
i7 CPU
AMD Radeon HD 7800 video card.
From: Lordfox
yes, but would be great to get a nice short tutorial for pattern making, mabye also in interaction with illustrator?! ;) I have some nice seamless patterns in *.ai ...
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