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Full Version: Majik Tutorial: Audio Speaker

Show messages:  1-13  14-33  34-53  54-59

From: danperk (SBEECH)
29 Sep 2011   [#34]
Thanks Mike!!
Very good tutorial, and nice result!!
Man that's a lot of screen captures!!!! :)
From: klickoff (RIKO)
29 Sep 2011   [#35]
Hi all! It is impossible to make. Please explain as?




-Riko

Attachments:
Flow test.3dm

Image Attachments:
flow.jpg 


From: Mike K4ICY (MAJIKMIKE)
30 Sep 2011   [#36] In reply to [#31]
Oooh niiiice.. that's clean lookin' Ed! :-)


KeyShot is good with metals.

klickoff,

http://moi3d.com/forum/index.php?webtag=MOI&msg=4549.1

The reference circle has to have the same number and spacing of web control points.
If you revolve a flat curve - even with points making up that curve - MoI will make a planar surface with four points at the corners.
You need to lift one of the control points in Z a little before revolving it, so that you end up with a reference circle with a control web.

Therefore, Flow will match structure to structure.

See below:


You can see that the structure for the reference circle is like unto the target shape - see the web control structure.

Hope this helped.
From: klickoff (RIKO)
30 Sep 2011   [#37] In reply to [#36]
Thanks Magic (MAJIKMIKE) !!!. I have received the nice result.

-Riko
From: Grendel
30 Sep 2011   [#38]
Great Job on the speaker...render in Carrara



Image Attachments:
Speaker.jpg 


From: Mike K4ICY (MAJIKMIKE)
30 Sep 2011   [#39]
Grendel - that is one beautiful render! Good job!

I like the old English type "MoI" on the cone dome.
Thanks!
From: OSTexo
30 Sep 2011   [#40]
Hello,

Quick render done with Thearender 1.1. Nice tut and model Majik.




From: Mike K4ICY (MAJIKMIKE)
30 Sep 2011   [#41]
NICE render QSTexo! You can even see the glints in the mesh.
BTW, what render mode did you use, and what was the time?

The more I look at different renderings of the mesh, the more it's complexity freaks me out a little... that was a LOT of wire objects!
I really appreciate the different styles and approaches when it comes to everyone's renderings.

NOTE to all::: Feel free to try your hand at rendering the mesh and speaker if your wish and in a few days, I'll post them in another entry in the gallery.
From: OSTexo
30 Sep 2011   [#42]
Hello,

TR1 Unbiased, about 20 minutes cooking time, but I'm not sure when it cleaned up since I was working on other things. Thearender continues to impress me, the speed increase is noticeable in 1.1. You have a good idea how things look within the first minute of the unbiased render, and even faster with the interactive render in the viewport. No post processing was done to the image, that is straight from Thea.
From: ed (EDDYF)
30 Sep 2011   [#43] In reply to [#42]
QSTexo - Nice job. Thea is impressive.

Ed Ferguson
From: Mike K4ICY (MAJIKMIKE)
30 Sep 2011   [#44] In reply to [#43]
Aside from Thea being the new commercial version of Kerky, and having the same core rendering engine.
What it the difference as far as rendering quality and rendering performance in the nitty-gritty of each app?
From: OSTexo
30 Sep 2011   [#45]
Hello,

I have used Kerkythea quite a while ago, and I am not sure what bits of code they share, that would be a question for the Thea forums. I also can't speak to performance differences, although I can say I have a good idea of what the image is going to look like inside one minute with the unbiased engine and even less time with the interactive render. I think I will end up getting Motiva Colimo on special to use alongside Thea, it looks great for product design and architecture.
From: ed (EDDYF)
30 Sep 2011   [#46]
OK - Here's my KeyShot version with the grill on top.

Ed Ferguson

Image Attachments:
Speaker with Wire Mesh Grill.png 


From: Mike K4ICY (MAJIKMIKE)
30 Sep 2011   [#47] In reply to [#46]
(drooling :-p...) Oooooh.... That is saweeeet!
Cool Ed!

KeyShot is the metal master. This is turning out to be a good exercise to compare the looks of different renderers.


BTW, I plan on reposting all the cool renders in the gallery Sunday night.
From: Mauro (M-DYNAMICS)
1 Oct 2011   [#48]
Hi Majik
here is a close-up of your mesh speaker in gold-version
it deserves the best material
feel free to use it or not at all.Thanks again
M
From: danperk (SBEECH)
1 Oct 2011   [#49]
Here's a down & dirty Modo render.

2 million polys.... yikes!!! ;)

Image Attachments:
Speakr.png 


From: Mike K4ICY (MAJIKMIKE)
1 Oct 2011   [#50] In reply to [#49]
Yes, 2 million polys, but you caught every glint and detail of the mesh. Not bad Danperk!

M-dynamics, that would make Flav-o-Flav proud (as a clock face). That's niiice. Of course, that speaker model would cost three times as much. ;-)
From: BurrMan
1 Oct 2011   [#51] In reply to [#50]
Me render mesh.
From: DannyT (DANTAS)
2 Oct 2011   [#52] In reply to [#51]
Hey Burr, Simlab 2.4 with DOF?

-
From: Mike K4ICY (MAJIKMIKE)
2 Oct 2011   [#53]
Very clean Burr! I can see all my flaws in the mesh arrangement. ;-)

I love DOF... I sprinkle it on everything like KFC does MSG.

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