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Full Version: Funny thing at the opposite of Moi ;)

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From: Frenchy Pilou (PILOU)
10 Dec 2019   [#810]
Just a speedy test of a funny free workFlow...Scape!) BricsCad Shape ---> SimLab --> FlowScape
(of course any OBJ from Moi would work also! ;)


From: mkdm
11 Dec 2019   [#811] In reply to [#810]
Molto bello!!!
From: Frenchy Pilou (PILOU)
12 Dec 2019   [#812]
Here from my point of view the more easy, totally free, funny and ultra powerful workFlow...Scape
Only direct modeling inside free BricsCad Shape : export in FBX (whitout Scale) Favorite Modeler possible of course! Moi3D!
Reload the FBX inside the Free PConPlanner : use its cornucopia terrific direct Catalog Objects, Textures, Materials
by Drag & Drop ! Save as OBJ
Et voilĂ !










From: Frenchy Pilou (PILOU)
12 Dec 2019   [#813]
Speedy landscapes...
https://kuula.co/tinyplanet/7vHHD (next time maybe 360 will be more refined ;)


From: Frenchy Pilou (PILOU)
12 Dec 2019   [#814]
FlowScape
We can make transparency but it's not yet automatic! :(

That breaks the move! :)

From: mkdm
13 Dec 2019   [#815] In reply to [#813]
Molto bello!

:)
From: Frenchy Pilou (PILOU)
14 Dec 2019   [#816]
Free models for personal use by 600v, Ixlrlxi alias Rust Shake at https://www.patreon.com/600v
As it's SKP formats use the fabulous Free Pcon Planner for texture and Conversion in OBJ https://pcon-planner.com
Here in the funny and easy Flowscape in 10 seconds...



From: Frenchy Pilou (PILOU)
18 Dec 2019   [#817]
Speedy test with SketchUp greeble :)


From: mkdm
19 Dec 2019   [#818] In reply to [#817]
Interesting :)
From: Frenchy Pilou (PILOU)
1 Jan 2020   [#819]
Some Flowscape explorations :)
















































From: Frenchy Pilou (PILOU)
1 Jan 2020   [#820]
Sorry it's in French but can use the Automatic translation...

If you want some help don't hesitate!


From: mkdm
2 Jan 2020   [#821] In reply to [#819]
Happy new year to everyone :)

Hi Pilou! WONDERFUL renders!!!

Congrats :)
From: Frenchy Pilou (PILOU)
3 Jan 2020   [#822]
D5 Render Engine from Unreal 4 Engine (GPU) Chiness ;)
free beta Careful : GTX 1060 minimum!!!

https://www.d5techs.com



Seems the prog in English ;)

From: Frenchy Pilou (PILOU)
3 Jan 2020   [#823]
How convert any file 3D to MagicaVoxel

Sorry in French but very visual and you can put the Automatic English SubTitles! ;)

If you have any problem don't hesitate! :)


From: Frenchy Pilou (PILOU)
4 Jan 2020   [#824]

From: Metin (METIN_SEVEN)
5 Jan 2020   [#825]
Here's a new technique that might be interesting for MoI:


From: Frenchy Pilou (PILOU)
6 Jan 2020   [#826]
Not yet tested but seems very cool! :)
Free : Tangram + Google Maps + 3D Builder (free integrated (?) or loadable inside Windows)
https://tangrams.github.io/heightmapper/

Tested just with an image! That is terrific of simplicity! One second realised! :)
And at the end you can save in several 3D formats! ;)




Was made with this FlowScape image!

From: Metin (METIN_SEVEN)
7 Jan 2020   [#827]
I don't know if this has been posted here already, but the skilled coder who created the fabulous MagicaVoxel editor has started working on a new tool featuring Signed Distance Fields. It looks very promising.

Wait for the second half of the video to see the live editing of the model.

https://twitter.com/ephtracy/status/1214327748048642048
From: Frenchy Pilou (PILOU)
7 Jan 2020   [#828] In reply to [#827]
It's Aerialod by Ephtracy but these new function is not yet released! ;)
But the program is yet usable! We are waiting also colors/textures & ".vox" import ;)
For the moment
ASC format: Defra Data Services Platform
DTM format: HiRISE (NASA)
Support importing and exporting PNG, JPG, TIF image formats as HeightMaps
Support exporting PLY meshes. As 3D export!

https://ephtracy.github.io/index.html?page=aerialod





some try (make the heightmap with the incredible free JSPlacement! https://windmillart.net/?p=jsplacement





For the moment we can have only 2 colors: Volume/ Background

From: Frenchy Pilou (PILOU)
8 Jan 2020   [#829]
For explicite more one of the process! :) (the other will be the 3D Builder who permit to reload in one pass the 117 files obj)

From any Image (here from Flowscape see previous post for the original) we obtain a file format .vox (by FileToVox) reloaded inside MagicaVoxel
But there are a lot of Matricies (here 117) and export result = 117 files OBJ!


This is a 3D volume of voxels who can be exported as OBJ! (here will be 117 files ! )



So the tricky Merge OBJ by Michael gives in one pass a "unic" OBJ! http://moi3d.com/download/MergeOBJ.exe

Here for example a render of the Unic obj File from the 3D Builder Method ;)



Here directly from an image inside free Aerialod (very speedy 2 seconds) but for the moment only format 3D is PLY
You can play with some parameters in Real Time for the 3D result!
https://ephtracy.github.io/index.html?page=aerialod


And here from the Unic file OBJ result from the Michael Merge OBJ (it's something like 1 Giga!!! ;)
but that works! (SimLab supports my files 1 - 2 Gigas!!! ) 2 - 3 minutes waiting at the importation :)

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