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Full Version: Funny thing at the opposite of Moi ;)

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From: Apophis
10 Aug 2019   [#748]
https://cables.gl/home

Cables is a visual programming environment to create interactive content for the web.
Another "Node" fetish :-)
From: Frenchy Pilou (PILOU)
19 Aug 2019   [#749] In reply to [#748]
Seems very cool indeed! (Elephant on steroîds :)




From: Metin (METIN_SEVEN)
23 Aug 2019   [#750]
The Blender 2.81 master builds now include Intel's AI-powered Open Image Denoiser (OIDN). It's quite impressive what it can already do with a one-sample rendering:

https://twitter.com/simonthommes/status/1164202286027030529

Have a nice weekend,

Metin

Freelance visualizer • illustrator • animator • 3D designer — metinseven.nl
From: Frenchy Pilou (PILOU)
29 Aug 2019   [#751]
Crazzy! (move with your mouse for amplify the "rotations" :)

https://cables.gl/p/lipIpP
From: Frenchy Pilou (PILOU)
2 Sep 2019   [#752]
Not opposite because it's only Moi Objects! :)

Just for validate a cool flow of modeling! Only Blending surfaces in 5 seconds! :) (time to select curvated edges)
Cut the result in 2 parts - Shell - (here twice the same from 2 different views)


From: Frenchy Pilou (PILOU)
16 Sep 2019   [#753]
MagicaVoxel comes back with the Intel Denoiser integrated! ;)

Intel Open Image Denoiser [0.99.4.2]
Requirement: 64bit system, 4GB memory
Installation: download plugin.zip and extract the content to the program folder. (menu Win64 or MacOs plugin) https://ephtracy.github.io
Image->Filter->Denoise: denoise rendered images in the preview mode. use mouse wheel to zoom in/out, left-drag to move image.
Image->MRT: render additional albedo and normal images to help the denoiser to preserve details. note that it does not always improve the quality.
Sample->Bounce->Clamp: clamp energy to reduce noises.
Image based Lighting [0.99.4.1]
Sky->IBL: Image Based Lighting. use ".hdr" format panorama images to light the scene.
Fog: add Equi-angular sampling back to reduce noises. support fogs in othogonal views in a bounding volume.
Media: enable Sample->TR-Shadow to allow single direct lighting; enable Sample->MIS-Cloud to allow multiple direct lighting (very expensive).
Color all color options have their own color pickers which support HSV, RGB, H-Block and Hex values.
Palette Menu right click the palette view to show the pop-up menu.

https://twitter.com/i/status/1169292160400875526
From: mkdm
17 Sep 2019   [#754] In reply to [#753]
Great to know!

Thanks Pilou!
From: Frenchy Pilou (PILOU)
20 Sep 2019   [#755]
Have you some success with this denoiser one ? (line command) :) All run fine except absolutly noting as result for me ! :)
i have of course Nvidia ...
https://declanrussell.com/portfolio/nvidia-ai-denoiser/

yes ok...Created by Declan Russell (25/12/2017 ~ Merry Christmas!)
yes ok ...Input image: C:/Location of image to be denoised/noiseyImage.jpg
yes ok ...Loaded successfully
yes ok...Output image: C:/Location to save image/denoisedImage.jpg
nothing...Denoising…
nothing...Denoising complete
nothing...Saving to: C:/Location to save image/denoisedImage.jpg
nothing...Done!Voxel

Do you know an another cool one(s) free "Standalone" denoiser with the new AI technology?

This one but but it's not exactly a stand alone :)



... and alas this one following is mess to install (for me :)

https://github.com/DmitryUlyanov/deep-image-prior


From: Frenchy Pilou (PILOU)
13 Oct 2019   [#756]
Not exactly the opopsite because without my glass i had believed that was moi3D ! :)


From: bemfarmer
13 Oct 2019   [#757]
The shapr3D program looks interesting.

Todays email mentioned TikZ. Update as of September 2019.
The new manual is a mere 1244 pages.
So far, no opinion on this program:-)

- Brian
From: Frenchy Pilou (PILOU)
14 Oct 2019   [#758]

From: Frenchy Pilou (PILOU)
15 Oct 2019   [#759]
From Moi to the free Twinmotion in using the new interface by Wayne! ;)



here _sSplit _SBridge _Subdiv9


Inset
/


From: Frenchy Pilou (PILOU)
16 Oct 2019   [#760]
Careful when you import Moi Object inside Twinmotion Scale is generally necessary
as you have several colors as material you must careful to selected all colors for scale the entiere object!

Else you can imagine that something don't works!






From: Frenchy Pilou (PILOU)
17 Oct 2019   [#761]
;)

From: mkdm
17 Oct 2019   [#762] In reply to [#761]
XD
:)
From: Frenchy Pilou (PILOU)
23 Oct 2019   [#763]
Free Standalone!
https://rodzilla.itch.io/material-maker




From: Frenchy Pilou (PILOU)
23 Oct 2019   [#764]
By Ephtracy the Autor of MagicaVoxel (so same ergonomy for the render! :)
Aerialod (free)
An interactive path tracing renderer for height maps.
support rendering height maps of size up to 16384^2.
support importing and exporting 8-bit and 16-bit png images



I am waiting the Strereographic projection (buttons are existing! ;)

From: Frenchy Pilou (PILOU)
4 Nov 2019   [#765]

HorseBreakdown from mehmet fatih usta on Vimeo.
From: Frenchy Pilou (PILOU)
6 Nov 2019   [#766]
ZBrush 2020 (12 November)

From: Frenchy Pilou (PILOU)
7 Nov 2019   [#767]
All videos by Aujik are crazzy!




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