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Full Version: Funny thing at the opposite of Moi ;)

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From: Frenchy Pilou (PILOU)
28 Feb 2019   [#642]
Nostalgia :)

A funny thing in what I participated with a friend ten years ago! ;)
https://www.mindomo.com/fr/mindmap/logiciels-3d-9b90f007d13a9a2a1b83e298627d1574

You can Zoom, Move etc...and click on the final arborescence for details :)
Not sure that Moi was yet present...Yes it was!!! :)

Mindomo in free has 3 maps possible! ;)
A cool concept! https://www.mindomo.com

Maybe I will remake one for free progs! :)
From: Frenchy Pilou (PILOU)
1 Mar 2019   [#643]
Excellent!


From: amur (STEFAN)
1 Mar 2019   [#644]
Na ja, ... results looks average. I can do that much better with GEEX (from Bruno Levy, France), Houdini or other tools and MoI. ;-)

Regards
Stefan
From: Frenchy Pilou (PILOU)
1 Mar 2019   [#645] In reply to [#644]
Don't know Geex :) Not very images on the site!
https://gforge.inria.fr/projects/geex/
From: amur (STEFAN)
1 Mar 2019   [#646]
The source code for GEEX (Windows) is no longer available ...

All places which hosted the source code have it also no longer!

Here you can see a picture from one of the programs from GEEX:
(3rd posting from Torolf, showing the Batwing Surface.

https://www.sidefx.com/forum/topic/27610/lofi/

Regards
Stefan
From: amur (STEFAN)
1 Mar 2019   [#647]
P.S my Voronoi Eggs are done, for example, with GEEX, Houdini and MoI too.

https://www.behance.net/gallery/34247989/Voronoi-Egg-CVT

Regards
Stefan
From: Frenchy Pilou (PILOU)
1 Mar 2019   [#648]
It was an easy prog or not ?
And have you it always somewhere or it is an authorized prog ?
From: amur (STEFAN)
2 Mar 2019   [#649]
It was/is software for researchers, so you must know what to do and then use other
programs (like Houdini) to get the desired result. There are many steps involved,
so it would require a tutorial.

But since the program was taken of the Internet, it makes no sense to write
a tutorial, because i don't know if it is allowed to distribute the software ...

I think also it is no longer available, because professional Designers like
to use such software for free and then doing paid gigs with that and without
mentioning the author. This happens very often, unfortunately.

Regards
Stefan
From: Frenchy Pilou (PILOU)
2 Mar 2019   [#650] In reply to [#649]
No problem! ;)
There are some others over the world! :)
From: Frenchy Pilou (PILOU)
2 Mar 2019   [#651]
Some test with the Gaea above
Very nodal :)

But result is here not a volume but a simple surface! Very heavy : the OBJ = 50 megas!
I must something for have a "Volume solid"
Not so evident to have the OBJ : it's with the Button Build who put the result Mesher.OBJ in the folder Builds!

OBJ file result : http://moiscript.weebly.com/uploads/3/9/3/8/3938813/mesher.obj

Must be surelly decimate!


With the free MeshMixer (no decimated)


A friend of me made a render with C4D
By YPY

From: Frenchy Pilou (PILOU)
3 Mar 2019   [#652]
A new folish thing!

I started out a French site version of GAEA ! :)
https://gaeafr.weebly.com

The author is very prolific! http://daxpandhi.com
From: Frenchy Pilou (PILOU)
4 Mar 2019   [#653]
Another cool trick! ;)

With the free Mixamo you can make some funny animations like a motion capture!
https://www.mixamo.com

Here inside Blender...(fbx no time to play with that now)

Jean-Paul Gaultier as accessories  :D



Next time animation of any volumes....


.
From: Frenchy Pilou (PILOU)
5 Mar 2019   [#654] In reply to [#653]
With a Moi volume! :)

You have just to drag and drop your Moi volumes OBJ inside the Mixamo screen!


From: mkdm
5 Mar 2019   [#655] In reply to [#654]
AHAHAHAHA :)
So funny!
From: Frenchy Pilou (PILOU)
5 Mar 2019   [#656] In reply to [#655]
And in colors!

Make a zip of the 3 Files : OBJ, MTL, PNG then Press Button Upload character!

No gap between volumes, neutral T position, better to be on origine, different colors...

(I must find something for Moi because seems colors of volumes are not take in compt! ???

Here with Magicavoxel Volumes! ;)


From: Frenchy Pilou (PILOU)
6 Mar 2019   [#657]
Seems for Moi volumes you must add artificially a PNG file who is not generated with the OBJ export! ???

Don't take care of the green background : it's the reccord who must be regulated! :)

From: Michael Gibson
6 Mar 2019   [#658] In reply to [#657]
Hi Pilou,

> Seems for Moi volumes you must add artificially a PNG file who is not
> generated with the OBJ export! ???

What PNG file would you expect to be generated from MoI's OBJ export?

MoI does not export texture mapped materials to the OBJ file so there isn't anywhere that a bitmap file like a PNG file would fit.

- Michael
From: Frenchy Pilou (PILOU)
6 Mar 2019   [#659] In reply to [#658]
<< What PNG file would you expect to be generated from MoI's OBJ export?

Colors Style of works used during the modelisation inside MOi...
like following (not exactly the same because i have not more the modified object (at ends' arm/ hands)

But i must continue to investigate!
MagicaVoxel create 3 files OBJ, Mtl and PNG file : this last one is one horizontal line of the 256 or less colors used !

It's this png file that i have artificially add inside the 2 files created by MOi and magically object will have colors!
Mixamo ask a zip file of these 3 files!

Here result with the artificially Moi 3 Files zipped :)


:)


From: Frenchy Pilou (PILOU)
6 Mar 2019   [#660]
But I must make some tests more!
From: Michael Gibson
6 Mar 2019   [#661] In reply to [#659]
Hi Pilou,

re:
> MagicaVoxel create 3 files OBJ, Mtl and PNG file : this last one is one horizontal line of the 256 or less colors used !

There isn't anything in the OBJ format spec that says that there should be such a bitmap file created along with the .obj file. It's probably something unique to MagicaVoxel.

- Michael

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