Dealing with recalcitrant fillets from Moi!
Importing a Step object into DesignSpark Mechanical V1 (DMS)
Process the difficult fillets and then send the object back to MOi!
To do this, in DesignS save in the normal DSM format (MyObject.rsdoc)
Rename to MyObject.zip
Unzip: we have a.sab file in the SpaceClaim / Geometry folder of the dzipped folder
(in the arborescence of the folder file unziped)
Find the SabSatConverter.exe file address in the DSM directory of the original program
(in Windows to know the address of a file do Right Click + Shift on this file)
With these addresses one can fill the line of the "Windows Executor"!
You get something like that (one command line)
"C:\Program Files\DesignSpark\DesignSpark Mechanical 1.0\SabSatConverter.exe" -i "C:\Users\Desktop\MyObject.sab" -o "C:\Users\Desktop\MyObject.sat"
If it doesn't work we can try this!
You can add at the end of line -v with a parameter going from 4 to 24 for the headers of the different versions.
It seems -v 8 is the most operational!
Press Enter and the file MyObject.sat is created! Just import it into Moi!
That all : a bit tricky but working!
The key is run DesignSpark 1!!!
I think that we do need a similar feature in Moi too (I mean the 'predictive stroke' feature of Sketchbook)! I have met its need very often: drawing a free hand curve and needing than to refine it, so that may I have a very smoothly flowing curve, but without loosing its overall shape!
Maybe there is already a way of achieving such a thing in Moi... so, if anyone knows about it let drop a related note here, it would be very helpful indeed! : - )
A software was reference quite sometime ago on our MOI forum that allows the user to draw a spline and it produces gradients extending off of it.
It was a specialized kind of paint program.
I don't know that it was posted particularly in this thread as such.
Might anyone remember it and perhaps post an additional link to it, please.
Appreciatively,
-- MindSet
New Vectary 2 but only for the direct fun online because free version don't export anymore 3D models in generic formats! Only glTF, GLB ! :(
images yes...JPG, Png
Go there : https://github.com/ksons/gltf-blender-importer
and install it inside Blender (allways a nightmare to ...navigate in menus for install Addon but... :)
You can now import your glTF/ GLB
and make any what you want with it! :)
So Vectary (free) --> Blender (free) --> Moi3D :)
glTF/ GLB --> OBJ --> with _ImportOBj by Max Smirnov --> 3DM :)