Unlimited amazing exploration!
The good point is the experiment in direct online!
The bad point is the necessary time to integrate code learning! :)
Java Script + Html ?
Amazing! Some of that tools are useful also for export things in vector or 3D format that you can use in other software like Moi or any Affinity Designer.
Yes that cool but need to learn some new tools...
I see something like p5.js make the same but is 3 times less speed than classic Processing...
In any case amazing tools for "big heads"! :)
I apologize if I use this channel to ask you something specific, but I don't want to send PM.
Just out of curiosity : Are you still supporting the beta testing of R3F ?
Many interesting things has happened there.
In this period I've supported Istonia/Samardac with a huge testing phase, still not finished.
Now R3F has become even more a very good, low cost, companion for Moi.
It now has a very powerful "Take Snaphsot" command also with the chance to generate AO.
Ok, a very simple version of AO, but for quick image composition purposes in super high resolution (up to 16K) is more than enough.
<< Are you still supporting the beta testing of R3F
Of course yes but alas no time to use and test it for the moment! :(
I maintain the French part of the forum when a new version is stable!
I pass all days on the forum and seen the AO adventure testing... :)
Designspark Mechanical has great filleting abilities, so it would be good to have a way to make it cooperate with Moi. But DM does not export to nurbs files (IGES or STEP) and so there is a problem in importing from there to Moi. Any solution to this problem?
Dealing with recalcitrant fillets from Moi!
Importing a Step object into DesignSpark Mechanical V1 (DMS)
Process the difficult fillets and then send the object back to MOi!
To do this, in DesignS save in the normal DSM format (MyObject.rsdoc)
Rename to MyObject.zip
Unzip: we have a.sab file in the SpaceClaim / Geometry folder of the dzipped folder
(in the arborescence of the folder file unziped)
Find the SabSatConverter.exe file address in the DSM directory of the original program
(in Windows to know the address of a file do Right Click + Shift on this file)
With these addresses one can fill the line of the "Windows Executor"!
You get something like that (one command line)
"C:\Program Files\DesignSpark\DesignSpark Mechanical 1.0\SabSatConverter.exe" -i "C:\Users\Desktop\MyObject.sab" -o "C:\Users\Desktop\MyObject.sat"
If it doesn't work we can try this!
You can add at the end of line -v with a parameter going from 4 to 24 for the headers of the different versions.
It seems -v 8 is the most operational!
Press Enter and the file MyObject.sat is created! Just import it into Moi!
That all : a bit tricky but working!
The key is run DesignSpark 1!!!
I think that we do need a similar feature in Moi too (I mean the 'predictive stroke' feature of Sketchbook)! I have met its need very often: drawing a free hand curve and needing than to refine it, so that may I have a very smoothly flowing curve, but without loosing its overall shape!
Maybe there is already a way of achieving such a thing in Moi... so, if anyone knows about it let drop a related note here, it would be very helpful indeed! : - )