I ask to you because you're the "SimLab" expert :)
With the "Lite" version how I can export the rendered image to 1920x1080 png without background ?
And when I click "Render to File" Simlab ask me to activate a trial license.
As you can see in this image the image resolution is not 1920x1080 and if I press the "Camera" button at bottom right the image is save with the background,
but I would like to save it without background.
Simlab Composer Light - Lite (free)
menu Render / Exit Parameter any size till 1920 * 1080
menu Render / Environnement parameters = you choose any backgrounds !)
And you can of course change all parameter if you want more advance things! :)
If you explore the Menu Background you have to choose a unic color !
So ;) Sorry it's French version but...
And for have your 1920 * 1080 you must pass by the Render Menu!
in fact I believe you can have any size that gives 2 073 600 maxi (pixel) = 1920 *1080 !
If you take the "Default background" of my first image above you will obtain a pure white Background!
white
And if you start with an empty scene you will have only object imported rendered + white background! = easy for clipping! ;)
So
1) The "Lite" version is not good for me. 1920x1080 is too small. I need "print" resolution (at least A3 300 dpi 3508 pixels x 4961)
2) I'm evaluating the "Pro" version.
During the next days I will test it.
But for sure one thing that is not very good for me is that SimLab is CPU bound while some times ago I've invested my money in a powerful Gtx 1080 Ti,
and I've not invested in a multicore CPU. I have a good i7-7700K.
Actually I already have Thea Render, a blazing fast CPU+GPU rendering engine.
I need a rendering engine that should allow me to use this particular superspeed workflow for rendering of 3D concept models :
I don't want to waste my time in Retopo/UV/Texturing.
I need a rendering engine that should take the exported obj models with mid/high poly count and simply applying premade materials over them and render in one shot.
With Thea Render I can already do this thing with good results.
I want to see if the rendering quality of SimLab with that particular workflow is sufficient for me.
If so, I will accept its "slowness" of CPU bound and I will get a "Pro" license.
Hi Marco
What kind of rendering do you want?
Personally, I use keyshot for my renderings of objects, bottles or packaging.
I have tested Simlab Composer 8, and I find the rendering to be quite correct. But nothing replaces the professional rendering of keyshot.
That's my humble opinion.