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Full Version: Funny thing at the opposite of Moi ;)

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From: Subpa (SUBPATH2)
1 Jul 2021   [#1044]
Hi all

Pilou, I hope you don't mind me introducing an free Online Tool here.

Stumbled across this free Online Tool, which may interest also
MOI Users, Graphic Designers because of Vectorgraphics.
(Results can be also saved as .SVG Vectorgraphic)

Its a kind of Halftone Generator.
You can use a Photo, choose between different Shapes and the space
between the Shapes and your Photo/Rendering would converted then
in a Halftone Picture. Which can also be saved as SVG.

Here the Link:
https://labs.adobe.com/experiments/hello-halftones/

Have fun being creative.

Image Attachments:
halftone-2.png  halftone1.png 


From: Frenchy Pilou (PILOU)
1 Jul 2021   [#1045] In reply to [#1044]
Cool but it's a pity that they don't use colors of original image! :)

Here i reload the SVG inside the low cost Affinity Designer and exported as PDF for Import inside Moi3D!
It's of course 3 Moi's Objects! ;)

Maybe a day an SVG direct import inside moi ? :)
15 562 closed curves! (the entiere image)

From: Frenchy Pilou (PILOU)
1 Jul 2021   [#1046] In reply to [#1045]
Flow on a sphere of the all image : 15 seconds :)


From: Subpa (SUBPATH2)
1 Jul 2021   [#1047] In reply to [#1046]
Wow, that flow on sphere gets me.
Cool Idea.

Do not miss the colors from the photo that much.
Because I am more interested in the patterns.
From: Frenchy Pilou (PILOU)
1 Jul 2021   [#1048]
And inside the free Aerialod ;) (just Drag and Drop any image on the screen : magic! :)
https://ephtracy.github.io/index.html?page=aerialod (by EPHTracy MagicaVoxel, Magicacsg)

You can export as PLY of that so a 3D model ;)




From: Metin (METIN_SEVEN)
2 Jul 2021   [#1049]
Nice, Subpath and Pilou!

In my spare time I'm a big fan of experimenting with AI / ML for image / photo enhancement, particularly GANs (Generative Adversarial Networks).

Here's a Twitter thread where I posted some recent results:

https://twitter.com/metinse7en/status/1405465023015755776
From: Subpa (SUBPATH2)
2 Jul 2021   [#1050] In reply to [#1049]
Wow, these photo enhancements impresses me.
Thanks, for your Link.

I am also always interested in such things and generative art.
Also Art and Design in general and of course admire the old Masters.
But i am not a Pro, only interested ;-)
From: Metin (METIN_SEVEN)
2 Jul 2021   [#1051] In reply to [#1050]
Every skill starts with interest! :)
From: Frenchy Pilou (PILOU)
5 Jul 2021   [#1052]
Some infos :)
free ZPlugin for import / Export PLY pour ZBrush by Marcus Civis
Export quadrangles depuis ZBrush
5 500 faces dans MOiavec _importObj by Max Smirnov (_ImportObj 30 secondes)


From: Frenchy Pilou (PILOU)
8 Jul 2021   [#1053]
So cool the Modernist a free Shader by mode_vis for the free MagicaVoxel !
https://mode-vis.gumroad.com/?recommended_by=library&sort=page_layout#EhDwgL
MagicaVoxel : https://ephtracy.github.io/


From: Subpa (SUBPATH2)
8 Jul 2021   [#1054] In reply to [#1053]
Thanks for the tip Pilou.
Wow there are a lot of incredible shaders for Magicavoxel
From: Subpa (SUBPATH2)
8 Jul 2021   [#1055]
Hi all

Here is another tool worth mentioning.
"Sceelix" (Mac/PC/LInux) has been open source
for some time. Was sold on Steam before that.

"Scellix" is a standalone procedural generation
software in the vein of a node modeler. But don't
expect too much, it is still in an early stage.
The File contains a few examples.

Homepage Link:
https://sceelix.com/docs/Introduction/AboutSceelix

and a vid:
https://www.youtube.com/watch?v=aSgJPN6qK5I
From: Metin (METIN_SEVEN)
10 Jul 2021   [#1056] In reply to [#1055]
Looks promising, although I expect Blender's Geometry Nodes to cause a stir in this region of 3D creation.
From: Subpa (SUBPATH2)
10 Jul 2021   [#1057] In reply to [#1056]
I expect as well, I follow the Geometry Node thread
in the blenderartists.org forum from time to time.

If anyone is interested here is the link:
https://blenderartists.org/t/geometry-nodes/1264425
From: Frenchy Pilou (PILOU)
10 Jul 2021   [#1058]
https://www.blockbench.net
a funny free cubic creator , texture , animator model: some classical but very simplified!
exist also "OnLine"

you can make for Moi Model : save as .OBJ ---> MagicaVoxel save as .Vox --> BlockBench :)

a cool global tutorial in 6 episodes






Possible to SKetchfab export


Cobalt | Cargo Ship by Wacky on Sketchfab

From: 3image
11 Jul 2021   [#1059] In reply to [#1037]
This metaball-like example looks sick. Pilou, may I ask you what program or plugin that is?

Edit: Nevermind, it semms to be MagicaCSG. I should give it a try.
From: Frenchy Pilou (PILOU)
11 Jul 2021   [#1060] In reply to [#1059]
Yes that is free MagicaCSG : not yet practical export formats but it's a young prog! :)
From: Subpa (SUBPATH2)
11 Jul 2021   [#1061]
Hi all

- Geometry Nodes in Blender Example

Found an impressive Example what possibilities
the geometry nodes in Blender already offer.

Here the Thread:
https://blenderartists.org/t/procedural-modeling-with-geometry-nodes/1315688

Here the Video Example:
https://www.youtube.com/watch?v=pw8VnA53llQ&t=23s

Message 4446.1062 was deleted


From: Frenchy Pilou (PILOU)
11 Jul 2021   [#1063]
you can make the same in Moi with Elephant! ;)
(except the photo realist render integrated )

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