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From: Michael Gibson
Hi Steve,
> Well my last post.
> This is a section of that model.
> Render of vertex normals
> Render of smoothing.
Looks pretty good! It's hard to tell in detail though with only looking at a single view angle, reflection imperfections are easier to notice when moving the model around some.
But anyway, great job doing a bunch of work to get the exact same rendered result as before.
For most people though doing a bunch of work to get the same result is completely pointless.
- Michael
From: Michael Gibson
And really this thread has become pointless as well, I'll close it so that nobody has to waste their time on it anymore.
- Michael
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