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Full Version: Bisector curve

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From: Frenchy Pilou (PILOU)
1 Sep 2010   [#53] In reply to [#52]
LineMorph is the name of the previous BisectorLine name or it's other?
can you put the number of the message of it?

And there is not more the plug that gives exactly this? (length = middle of 2 between Start End lines)

From: Michael Gibson
1 Sep 2010   [#54] In reply to [#53]
Hi Pilou,

> LineMorph is the name of the previous BisectorLine name or it's other?

Yes, it's the first version of BisectorLine that I posted, but renamed.


> can you put the number of the message of it?

It was the one I posted here:
http://moi3d.com/forum/index.php?webtag=MOI&msg=3745.6


> And there is not more the plug that gives exactly this?
> (length = middle of 2 between Start End lines)

That is what LineMorph will do - it will build a new line that has endpoints half-way between the other line's endpoints. Note that this is a different result than half the angle between the 2 lines though.

The newer BisectorLine (posted at http://moi3d.com/forum/index.php?webtag=MOI&msg=3745.41) will create a line at half of the angle between where the extended lines meet.

- Michael
From: Frenchy Pilou (PILOU)
1 Sep 2010   [#55] In reply to [#54]
THX for explanations !

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