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Full Version: Gears and sine waves and things

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From: Sharif (SR13765)
21 Aug 2010   [#6] In reply to [#5]
Hi Keith;

This is another way;

-Draw a circle
-Add a point on the circle and use array circle to copy the points on the circle.
-Copy the circle and points in Z direction.
-Draw wave curve by connecting the points via freeform command (through points).
-extrude the first circle to make cylinder surface.
-use trim to cut the cylinder surface with wave curve.
-use the shell command to give a thickness to surface.


Sharif

Image Attachments:
Wave Cut.jpg 


From: BurrMan
21 Aug 2010   [#7] In reply to [#6]
Not this picture, but you did say Gears...There's a plugin that will do simple spur gears:

http://kyticka.webzdarma.cz/3d/moi/#SpurGear

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