Show messages:
1-13
14-33
34-53
54-73
74-93
…
434-442
From: David (BLEND3D)
I imagine this may not be a realistic item but I could sure use part volume as a data output for a given model. I benchmark products and would love to model a part in MoI and obtain the volume on assemblies that do not come apart in a nondestructive way. Recently I lost my seat of SolidWorks to a real CAD guy (only so many seats to go around) so I've had to revert to doing a lot of calculations by hand.
Dreaming in Detroit :)
- David
From: BobK
A 3 axis CAM plugin with the same high level of quality, support and value of MoI. Oh, and variable radius fillets.
Bob
From: BurrMan
If Michael could have MoI get up and get me a beer every hour and a half or so...This would be nice and fit into the easy modeling tools category....:o
From: Mark Brown (MABROWN)
But where would you put beer in the UI Burr?
What if someone preferred a scotch or rum? And Mixers, where would you put the mixers?
... it's a minefield.
Mark
From: FiL (FILIPPOL)
Hi
I need a ruler in order to control some distances...and a goniometer for angles...
FiL
From: Michael Gibson
Hi Fil, just a quick note on this:
> I need a ruler in order to control some distances..
Currently you can draw a line to find the distance between 2 points - while you are drawing the line look at the distance readout in the bottom toolbar, here:
Also once you have drawn a line you can select it and the length of it is displayed here:
There's also a plugin command that you can install to get a "Distance" command as well:
http://kyticka.webzdarma.cz/3d/moi/#MeasureDistance
- Michael
Image Attachments:
distance_readout.jpg
length_readout.jpg
From: FiL (FILIPPOL)
Hi Michael,
Yes, but if I draw a line in order to control the distance between two points, at the end I've a line that not use...
Now I'll see the plugin.
Thank
FiL
From: Michael Gibson
Hi Fil, you don't need to complete the line, just watch the distance readout in the bottom while you are drawing it and then instead of clicking the 2nd point to finish the line just hit the Escape key or push the Cancel button to cancel drawing the line.
That way you are not left with any extra line.
You may like the plugin though.
- Michael
From: FiL (FILIPPOL)
Hi Michael, obvious! Why did not I think the first. I've installed the plugin now. It's what I was looking for.
Thank
FiL
From: ppj
Hello everyone,
I vote for the improvement groups, and parents. I have in general more than 60 objects in view, the management gives me a headache. Fluidity in the refesh list of objects. Accelerating the display would be a plus. I see the difference, for example with modo, the interface is very fluid.
Multi-threaded operations for large cpus.
Thank you very much.
From: Mark Brown (MABROWN)
FBX export with materials assigned is one thing I would like to see.
From: ed (EDDYF)
My vote is for text wrap around curved solids (as opposed to projection which causes distortion), for the purpose of creating recessed text.
Ed
From: BurrMan
A Cutting Plane would help in Model inspection in many areas......And the beer thing.
From: vinced
My top 3 for the future, not necessarily V3 are:
1.)Grouping
2.)deformable nurbs like here
http://www.integrityware.com/News/PressReleases/IWPress_2_13_10_01.html
3.)manipulation of faces edges
cheers vinced
From: twofoot
From an engineering standpoint, I'd like to be able to set the scale of my drawing vs. its real world counterpart.
Back in the old days when I made 2D CAD drawings, I would set the "sheet scale" to 1:48 or 1:64 or whatever I needed. I could enter the dimensions for a box measuring 6' by 8' and the software would create a box the *scale equivalent* of a 6'x8' box. It was a very handy feature. I'd love to be able to toggle between 1:1 and some arbitrary scale as needed.
Just a thought.
Chris
From: Dan (CORNYSH)
My wishlist:
1) Groups
2) Filleting improvements to make it friendlier to inexperienced users (e.g. feedback as to what went wrong when it didn't succeed)
3) Would like to be able to wrap text rounds solids easily
Dan
From: Dymaxion
Mine:
1. Groups
2. Instances
3. Supported API with easy external interfaces for parametrics
4. Multiple monitor support
5. Constraints, at least for 2D drawing
None of these, I know, are surprises.
/Ella
From: 3DKiwi
Couple more from me:
Bend tool or bend deformer
Deform to curve deformer
In both cases it's often best to model something straight then bend it once finished.
And if you want to go the whole hog then add bulge, twist, taper and cage deformers.
Nigel
From: FiL (FILIPPOL)
> All the tools simultaneously on screen.
FiL
From: Brian (BWTR)
Yes
Brian
Show messages:
1-13
14-33
34-53
54-73
74-93
…
434-442