MoI discussion forum
MoI discussion forum

Full Version: 3d coat vs zbrush

Show messages:  1-19  20-39  40-47

From: Paolo (PAOLOLOBBIA)
10 Jun 2010   [#40] In reply to [#39]
Hi BurrMan,

To give an impression on how voxels are implemented,take a look on the last three pictures of this article.

Sorry it is written in the Dutch language,but the pictures are pretty clear.

http://www.naarvoren.nl/artikel/3d/
From: Colin
10 Jun 2010   [#41] In reply to [#39]
Hi Burr,

Looks like you've got a reasonable result, Congrats!!

I concur that it can be confusing to know when a 3DC command is complete because several of them don't have an "OK" button.
Best advice I can offer is once you see a change in the model, click on a Voxel button like the "Smooth"...
...that usually finishes the command as if you'd pressed an OK button...very confusing if you're coming from a CAD only background.

I'll keep a lookout for you over on the 3D-Coat Forum.

regards Colin
From: Frenchy Pilou (PILOU)
10 Jun 2010   [#42]
you can have the article in English ;)
http://translate.google.fr/translate?js=y&prev=_t&hl=fr&ie=UTF-8&layout=1&eotf=1&u=http%3A%2F%2Fwww.naarvoren.nl%2Fartikel%2F3d%2F&sl=nl&tl=en
From: BurrMan
10 Jun 2010   [#43] In reply to [#42]
Hi Paolo,
Those pictures were a great example. Thanks!

And of course Frenchy with the knowhow to translate it for me..

Colin,
Yeah, same here with the "just hit another tool" to commit...But I will want to understand it properly. I'll see you in that forum, but after i figure out "at least how to use it".....Dont need to come in and ask "Whats a Vox Tree?" Is that where all the Vox's run to hide from the Vog's chasing them? LOL

See you in the funny papers!
From: Paolo (PAOLOLOBBIA)
10 Jun 2010   [#44] In reply to [#42]
Hi Frenchy Pilou,

Really impressive this translation,my compliments.
From: Frenchy Pilou (PILOU)
10 Jun 2010   [#45] In reply to [#44]
It's not me!
It's http://www.google.com/language_tools?hl=en
Not perfect but gives the general meaning ;)
From: Yenmonger (OTTERMAN)
11 Jun 2010   [#46] In reply to [#39]
Ah, a C programmer I see!
From: Kurt (KURTF)
11 Jun 2010   [#47]
For polygon reduction - perhaps a dedicated software would help?

I've heard of this one but not actually given it a try:

http://www.atangeo.com/home

Show messages:  1-19  20-39  40-47