MoI discussion forum
MoI discussion forum

Full Version: Yet another bottle

Show messages: All  1  2-5

From: NightCabbage
7 Feb 2010   [#2]
Heh, very nice :)
From: Michael Gibson
7 Feb 2010   [#3] In reply to [#1]
Hi Tree, that looks great!

> why use bump/displacement maps to model certain areas when
> I can just model it in MOI.

Yeah for some kinds of regular patterns like grooves, it can make for a kind of sharper better look when they are actually modeled.

But texture mapping when possible can be a lot easier and save a lot of time.

I think in this case you've got just the right balance between modeled groove details and texture mapped surface bumps.

- Michael
From: Frenchy Pilou (PILOU)
7 Feb 2010   [#4] In reply to [#1]
Cool model !
What is this?

Image Attachments:
Whatisthis.jpg 


From: Tree (TREELOY)
7 Feb 2010   [#5]
Hi Pilou,

That...hmm......some little knob on the bottle I assume to help keep the cap from turning off (cause you never know when spontaneous cap removal can occur :P). Actually I can't say really, seems some production designer had a thing for little knobs that serve no purpose. :)

Show messages: All  1  2-5