MoI discussion forum
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Full Version: fillet enhancement?

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From: Marc (TELLIER)
7 Feb 2010   [#29]
> Fillets are an enormously complex area and cannot be easily coded from scratch without many many man-years of effort just on those areas alone

Hi Michael, variable fillets would be cool but if it represents 80 weeks of work to implement, I can easily live without them!

Marc
From: Michael Gibson
7 Feb 2010   [#30] In reply to [#29]
Hi Marc,

> Hi Michael, variable fillets would be cool but if it represents
> 80 weeks of work to implement, I can easily live without them!

In my case it is not as dire as that, because the geometry library that I have licensed does have support for it.

So I do expect to be able to have these once I get a chance to design a UI for it.

The many many years effort would be for someone trying to code them up completely from scratch instead of licensing a library to do it.

- Michael
From: NightCabbage
8 Feb 2010   [#31]
Ah, in that case, it's a definitely wish list item for a "not too distant update" :P

Good news :)

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