From: Andre
I think in one of the release posts I saw a technique to quickly "delete" a fillet, but I can't find it anymore. Do you know what I mean?
From: Frenchy Pilou (PILOU)
It was news of V5 beta ! ;) Third Video...
https://moi3d.com/forum/index.php?webtag=MOI&msg=11803.1
From: ado1
I recall having problems quite a while back in a job with fillets even though I rarely use them
I found that deleting/re-building the old surfaces that made up its edges (those edges before applying the fillet) made MOI a lot more responsive, as if it was now higher up the memory priority list in the program and this made it easier for the MOI software to deal with
Basically if it wouldn't do the fillet then I rebuilt that surface and then it worked fine
2 cents