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From: Michael Gibson
Hi Yanus3D, usually UV mapping would be done in a poly modeling program. MOI does provide a simple automatic mapping where each surface maps to the entire 0,0 to 1,1 unit square.
Depending on what poly modeling software you are importing into there is often a function "separate islands" that will separate those out so they don't refer to the same area.
- Michael
From: Yanus3D (JANUSZBIELA)
Thanks!
Meanwhile I got from our community simple script for Lightwave which merge all channels! so no problem!
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