MoI discussion forum
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Full Version: Cut and close at an angle

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From: blowlamp
28 Feb   [#7] In reply to [#6]
I capped the end and filleted the result.

Martin.

Attachments:
seat experiments MOD.3dm


From: Michael Gibson
28 Feb   [#8] In reply to [#4]
Hi Mala, for this part:

> P.S.: Get: "Failed to upload: seat moiforum.3dm - Out of attachment space"

That means that your file attachment space on the forum here is full.

There is a limit of 50MB of attachment space per user, to help avoid having the web server get totally filled up. If you have hit this limit you'll need to delete some of your previous attachments before you'll be able to upload more.

You can do that by clicking "Options" on the Top and then "Attachments" on the left side menu.

- Michael
From: Lara (MALA)
1 Mar   [#9] In reply to [#7]
Thank you blowlamp,
The intention and goal is getting a fully rounded end. Liky you can see in my experiments. Goal: No flat parts.
From: Lara (MALA)
1 Mar   [#10] In reply to [#8]
Yes, I noticed that after several attempts and fixed it. Then I had enough storage space again. Thanks.
From: Michael Gibson
1 Mar   [#11] In reply to [#9]
Hi Mala, I'm sorry but I'm not understanding your desired result.

On one hand you want a fully rounded shape but you also want it to show a 20 degree angle?

How can a rounded shape show an angle? Like if I take a sphere and rotate it by 20 degrees it isn't going to show a 20 degree slope anywhere. Slopes seem to me to be things that flat shapes have. But you don't want any flatness either?

Do you possibly have any photograph or sketch showing your desired result?

- Michael
From: Lara (MALA)
2 Mar   [#12] In reply to [#11]
I don't have a photo. The curve needs to be less pronounced at the bottom and not run vertically downwards, but horizontally forwards. Then it won't encroach on the seat cushion. It doesn't matter in the middle and at the top. It's up to you how it works out. Perhaps it's an extrusion that runs horizontally when viewed from the side.
From: Michael Gibson
2 Mar   [#13] In reply to [#12]
Hi Mala, I'm sorry but I'm not understanding any of that. Any kind of sketch or visual example might help.

- Michael
From: BurrMan
2 Mar   [#14] In reply to [#12]
try this...


From: Lara (MALA)
21 Mar   [#15] In reply to [#14]
Thanks, BM,
I’m just now seeing your suggestion to implement the rounding.
However, it doesn’t quite match my vision of how the curve should look. By now, I’ve come to believe that if something can’t be done in MOI, it probably can’t be done in real life either. So it’s likely that my mind and imagination are what aren’t quite right or can’t be reconciled with reality.
Thank you very much again for your admirable effort. No idea how I could make up for it...cheers...

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